Game updates/2018-07-13

Update - July 13th, 2018
This is a small update to fix a few immediate issues after yesterday's release.

We are aware of a few more outstanding crashes and are looking into them.

We are also working on UI scaling support, non-Steam private server invites and more, and will release more patches as soon as possible.

New

 * Added warning about friend invites not working if Steam privacy settings (game details) are set to private.
 * General difficulty setting now scales wildlife density.
 * Introduction now plays at lowest wildlife density.
 * Added hint to difficulty setting.

General

 * Turn timer now goes red when below 11 seconds.
 * Minor performance tweaks.

Bug Fixes

 * Fixed a multiplayer crash that could occur when creating a new game.
 * Fixed Necron chapter 3 causing a crash in multiplayer.
 * Fixed Da Jump effect not working properly in multiplayer.
 * Fixed first start of the game not being in Steam's language.
 * Fixed wrong max height of multiplayer games list.
 * Fixed an issue with the recommended tiles for founding cities.
 * Fixed being able to give orders as non-host during AI turn in multiplayer.
 * Fixed resource rewards not scaling with game pace.
 * Fixed Lord of Skulls option becoming disabled after joining a game as non-host.

Wiki Notes

 * Version 1.0.3