Game updates/2018-01-17

Update - January 17th, 2018
This update unlocks the final two factions: Orks and Necrons.

Added

 * Added 10 new hero items.
 * Added cooldown number to action buttons.
 * Added artefact density and game pace parameters.
 * Added Steam cloud support for saved games (syncs automatically).
 * Added traits and upgrades to building hints.
 * Added ability to set unit production rally points.

Changed

 * Moved base configuration directory from %APPDATA%/ to %USERPROFILER%/Documents/.
 * Steam saved games are now also stored in %USERPROFILER%/Documents/ instead of the app directory.
 * Hero items generally no longer consume movement points or actions (i.e. grenade items).
 * All hero items, even rare artefact items, are now purchasable at the Jokaero Trader Enacampment.
 * Weighted ruin rewards by item influence cost: resource = weight 10, 50 influence item = weight 8, 100 influence item = weight 6, 200 influence item = weight 2.
 * Rebalanced Orbital Strike.
 * You can now place Fortress of Redemption on allied city tiles.
 * Rebalanced Fortress of Redemption: cost no longer scales but is flat 100.
 * Tweaked requisition gains from features.
 * Tweaked several Space Marines quests.
 * Tweaked some model sizes to better match official models scales.
 * Improved display of traits to better show when each trait is relevant.
 * Rebalanced several hero abilities.
 * Maximum growth from population limit is now limited to +8.
 * Reduced chapter tactic cost to 50 influence.
 * Reduced edict cost to 50 influence.
 * Tiles in city have max 1 movement cost for allied units.
 * Tweaked trait descriptions.
 * Reduced armor bonus for Extra Armor and Armaplas Bracers to +1.
 * Simplified flyer rules: flyers retaliate normally; removed Hover trait; blast, template and grenade weapons can hit flyers.
 * Left-over production now carries over to the next item.
 * Produce unit objective now takes into account existing units.
 * Improved unit sound effects.
 * Reduced Psychneuein attacks from 2 to 1.

Fixed

 * Fixed a performance issue that increased with time.
 * Fixed incorrect hero costs.
 * Fixed transport visual glitches.
 * Fixed tactics and artefacts not applying their modifiers to newly produced and captured units.
 * Fixed controlled tiles not showing as influence upkeep in hint.
 * Fixed traits not capping unit attributes when being removed.
 * Fixed template weapons not having Ignores Cover and No Escape traits.
 * Fixed a bug that could happen in Space Marines chapter 1.
 * Fixed Jink inconsistencies.
 * Fortifications no longer get the forest bonus.
 * Improved user data directory UTF path handling.
 * Various other minor fixes and tweaks.

Wiki Notes

 * Version 0.5.0
 * Saved games from previous versions are not compatible with this version.