Chaos Space Marines

"Heresy... must be eradicated leaf, brand and root. It must be exorcised utterly or it will return all the stronger, time and time again, until it is too great to destroy."

- -- Galan Noirgrim, Master of the Ordo Malleus

Inside the Eye of Terror, the Chaos Marines have built a new, dark Imperium. The fallen Primarchs (now Daemon Princes of Chaos) lead their forces in endless internecine war for resources, slaves or favour in the eyes of the gods.

However, recently, the balance of power has shifted. With the fall of the fortress-world of Cadia, the Traitor Legions can come and go at will -- and with the birth of the massive warp storm called the Great Rift, the Imperium is divided and weakened. The hive world of Gladius Prime -- isolated in a distant corner of the galaxy -- should be an easy target...

Features
Death to the False Emperor


 * Initial Challenge: Medium
 * Chaos Cultists: Cheap fodder infantry that can found cities and increase city growth.
 * Unholy Rites: Sacrifice city population to a Dark God to grant the city a significant temporary economic boost based on the god.
 * Boons of Chaos: When a Champion of Chaos kills an enemy, there's a chance the unit gains a permanent boon.
 * Spawnhood: Instead of gaining a Boon of Chaos, there's a chance the unit transforms into a Chaos Spawn.
 * Dark Apotheosis: Instead of gaining a Boon of Chaos, there's a chance the unit transforms into a mighty Daemon Prince.
 * Marks of Chaos: Brand individual units with a mark from one of the Dark Gods to increase the unit's powers.
 * It Will Not Die: Daemon engines that regenerate hitpoints each turn and even consume the souls of their enemies.
 * Veterans of the Long War: Veteran units with increased morale that gains a bonus to melee accuracy against loyal Space Marine units.