Game updates/2018-07-01

New

 * Added Lord of Skulls side-quest.
 * Added game over score screen.
 * Added new world parameters: turn timer, adaptive turn timer, quests, imperial ruins density.
 * Added game visibility and game name multiplayer settings.
 * Added display of human players and ready status to multiplayer UI.
 * Added ability to invite Steam friends into multiplayer games.
 * Added Steam rich presence support.
 * Added proper effect for Techpriest Enginseer's Awaken The Machine.
 * Found city and deploy city now highlight 3 recommended tiles for city placement.
 * Players can now see allies' production.

Balance

 * Tweaked all tech trees.
 * A unit's maximum morale now increases with level.
 * Morale loss and gain now depends on the strength of the unit dying.
 * Units now recover 20% morale per turn instead of 1.
 * Units now recover morale even if the unit has suffered morale loss this turn.
 * Decreased city hitpoints and experience value.
 * Gets Hot now does 2% damage to self per attack instead of 1 damage per attack.
 * There are now at least 3 ruins and 1 trader encamptment on every map.

Balance (Astra Militarum)

 * Increased the damage of Frag Grenades from 1.5 to 2.
 * Increased the effect radius of Summary Execution from 2 to 3.
 * Reduced Primaris Psyker Molten Beam and Life Leech cooldown from 3 to 2.
 * Camo Netting now applies to forests, imperial ruins, cities and outposts.

Balance (Orks)

 * Increased the damage of Stikkbombs from 1.5 to 2.
 * Reduced Painboy Prophet of the Waaagh from 8 to 4 radius.
 * Reduced Painboy Extra Bitz from 8 to 4 radius.
 * Increased the damage of Deffkopta Bigbomm from 1.5 to 3.
 * Increased Mek Gunz hitpoints by 50%.

Balance (Space Marines)

 * Increased the damage of Frag Grenades from 1.5 to 2.
 * Apothecaries Narthecuim now heals instead of giving feel no pain damage reduction.

General

 * Updated Russian translation.
 * Updated Chinese translation.
 * Improved target tile selection for newly produced units when no rally point is set.
 * Multiplayer connectivity flow improvements.
 * Cull performance improvements.
 * Reduced unit title chance from 10% to 5% per level.
 * Tweaked ground explosion positioning.
 * Tweaked icons.

Bug Fixes

 * Fixed a crash related to transports.
 * Fixed grenade explosions not scaling with weapon strength.
 * Fixed missiles and grenades not spawning blood/sparks on impact.
 * Fixed influence from combat not counting towards accumulated influence in the first Ork quest.
 * Fixed enemy infantry getting ranged damage reduction in a city.
 * Fixed neutrals getting outpost ranged damage reduction.
 * Fixed Kastelan Robot upkeep being too low.
 * Fixed being able to give your own items to enemy heroes.
 * Fixed a multiplayer serialization issue.
 * Fixed multiplayer host incompatible game version message not triggering.
 * Fixed multiplayer scan sight.
 * Fixed density naming for Ruins of Vaul and Rivers.
 * Fixed sometimes being able to scroll map in research screen.
 * Don't allow load game if you're not host.
 * Don't allow debug panel in multiplayer.

Wiki Notes

 * Version 1.0.0
 * Saved games from previous versions are not compatible with this version.