Game updates/2018-07-30

Balance

 * Flyers can no longer capture or hold artefacts.
 * Bomb trait: bombs from aircrafts and skimmers now have set 50% accuracy and cannot target air units.
 * Melta bombs and tankbusta bombs now use melee instead of ranged accuracy (abstracts that they are deployed in close combat). This fixes tankbusta bombs being ineffective.
 * Fixed heavy bomb clusters of the Marauder Bomber having only 1 instead of the correct 8 attacks.
 * Increased Burna Bommer burna bomb count from 1 to 2.
 * Decreased Burna Bommer burna bomb cooldown from 5 to 3.
 * Increased Burna Bommer skorcha missile count from 1 to 2.
 * Increased Thunderbolt skystrike missile count from 1 to 2.
 * Increased Mek Gunz traktor kannon range from 2 to 3.
 * Reduced Fortress of Redemption influence upkeep from -3 to -2.

General

 * When finishing production and research, any progress left over is no longer lost but preserved until the end of the turn.
 * Reveal map when player has no sighted tiles instead of when he is defeated. This allows fairer team play.
 * Don't allow sending chat messages to teams you are not part of.
 * Stretch basic and advanced parameters buttons to full size when chat is not there.
 * Don't clear chat when going from lobby to world.
 * Improved resolution handling.
 * Updated French translation.

Bug Fixes

 * Fixed an issue with fog of war and water not covering the entire screen when the viewport size was exceeding the framebuffer size.
 * Fixed an issue with turns being stuck in multiplayer when a player connects or leaves the game.
 * Reducing world size no longer removes players if they are human.
 * Fixed player joined message appearing multiple times on the server.
 * Added missing vectored afterburners effect.
 * Added missing effect for signum and ammo runt.

Wiki Notes

 * Version 1.0.7