Game updates/2018-03-21

Added

 * Added over 50 minutes of music.
 * Added ground highlights to tips.
 * Added research hero tip.
 * Added unit abilities tip.
 * Added terrain tip.
 * Added claim item tip shown when a hero is selected with an unclaimed item.
 * Added weak units tip.
 * Added clear tile tip.
 * Added good luck tip.
 * Added tips to the compendium.
 * Added several new world generation parameters.
 * Added borders around building production queues.
 * Added a few new effect sounds.
 * Added missing swing sounds for Terminators and Dreadnoughts.
 * Added missing population limit and production hint.
 * Color insufficient resources in red.
 * Color compendium tips red if they have not yet been shown.
 * Notify on discovery of Wire Weed.
 * Highlight end turn button.
 * Units now always rotate to face after an action.
 * Say why an item cannot be claimed.

Changed

 * Don't repeat quest text when a new stage starts.
 * Unclaimed items panel now always shows when there are unclaimed items, not only when a hero is selected.
 * Improved items tip to show when an item is first received.
 * Research tip now highlights a tech suggestion.
 * Improved tip highlight clarity.
 * Clarified that units can only attack and retaliate once per turn.
 * Improved wording of several tips.
 * Improved tip triggers.
 * Improved growth hint.
 * Improved AI to consider the health of enemy units when evaluating retreat.
 * Reduced position randomization for some neutral units.
 * Wildlife and spawned quest units now recapture artefacts.
 * Reduced density of special features.
 * Reduced AI moving into wire weed.
 * Tweaked Grox Pasture.
 * Tweaked Necron Tomb texture.
 * Tweaked effects.

Fixed

 * Fixed capture unit crash.
 * Fixed damage not being properly capped by group size. This improves infantry survivability.
 * Fixed pathing and battle panel revealing enemy units hidden in fog of war.
 * Fixed color picking.
 * Fixed unsighted enemy units not exerting zone of control.
 * Fixed sound not playing for heavy bomb clusters.
 * Fixed a bug with units being deployed from orbit not counting for Space Marine quest 3.
 * Fixed game pace incorrectly affecting the AI's target army size.
 * Fixed brushes not rendering under Orkoid Fungus and Wire Weed.
 * Fixed number of river tiles not scaling with the map size.
 * Minor tweaks and fixes.

Wiki Notes

 * Version 0.8.0
 * Saved games from previous versions are not compatible with this version.