Game updates/2018-05-31

Added

 * Stealth now prevents units from being a target of overwatch attacks.
 * Resource outposts now give a healing rate and damage reduction bonus.
 * Added new outpost borders.
 * Added tile captured notification.
 * Added random faction image.
 * Added several new and updated icons.

Changed

 * Each faction now has a different amount of starting resources, which are lower than before.
 * Reduced melee attacks of units across the board.
 * Melee and barrage weapons can no longer do overwatch attacks.
 * Doubled Orks influence upkeep.
 * Reduced Furious Charge damage bonus from 15% to 10%.
 * The pathfinder now more aggressively prefers paths around Wire Weed.
 * Increased Necrodermis Repair heal from 5 to 6 (from 6.25 to 8 upgraded).
 * Reduced Heavy Destroyers group size from 3 to 2.
 * Reduced Devastator Space Marines group size from 5 to 4.
 * Heavy now reduces accuracy to 2, instead of reducing it by 2.
 * Ordnance now reduces accuracy to 0, instead of reducing it by 4.
 * Adjusted and tweaked the resource costs of many units.
 * Tweaked research trees.
 * Tweaked faction descriptions.
 * Split lobby parameters into basic and advanced.
 * Removed mentions of retaliation from the tips.
 * Removed research hero tip.
 * Unit is no longer guaranteed to get a title at max level.
 * Tweaked Librarian abilities.
 * Replaced Chaplain's Flamer ability with Rites of War: increases damage of the Chaplain and adjacent allies by 10%...30%.
 * Cleaned up code: removed retaliation and initiative.
 * Concussion and Slowed now reduces accuracy instead of initiative.
 * Jokaero Digital Weapon item is now a useable weapon instead of modifying initiative.
 * Changed Unwieldy to reduce accuracy instead of initiative.
 * Improved quest rewards.

Fixed

 * Fixed a crash that would sometimes occur when starting a game due to a floating precision error.
 * Fixed a bug with line of fire being too restrictive.
 * Fixed crash when ending the turn after using Blight Grenade.
 * Fixed crashes when clicking on consumable items multiple times before execution finishes.
 * Fixed artefact icons.
 * Fixed faction discovered notification occurring when a unit is on an explored instead of a sighted tile.
 * Capturable units no longer overwatch.
 * Building sleep action no longer shows turn duration.
 * Fixed neutral units gaining vision from outposts.

Wiki Notes

 * Version 0.11.1
 * Saved games from previous versions are not compatible with this version.