Game updates/2018-04-23

Added

 * Added explosions and dust when a city or stationary unit is destroyed.
 * Construction of buildings and acquisition of tiles now plays construction sound.
 * Clicking on a quest objective now focuses on the closest highlighted tile.
 * Remember faction selection for next game.
 * Clicking on a city tile when the unit of the tile is already selected now opens the city screen.

Changed

 * Deep diggaz now gives a fixed +1 bonus per building instead of a percentage.
 * Al-Khemic Quarry now has energy instead of ore upkeep.
 * Summary execution is now a free action.
 * Updated Russian translation.

Fixed

 * Fixed battle panel reporting a wrong outcome when attacking headquarters.
 * Fixed battle panel not reporting any damage done when hovering over a target within range and the unit has already attacked (as opposed to simulate the battle with action and movement remaining).
 * Fixed unit rank not having an effect in the battle panel.
 * First Necron quest no longer counts existing Warriors and reduced count to produce to 1.
 * Fixed control ancient artefact objective not completing.
 * Fixed using an active artefact's ability crashing the game.
 * Fixed traits not being properly freed from memory.
 * Fixed notifications during the AI's turn being cleared when your turn starts.
 * Fixed crashes when clicking on notifications whose entities have since been deleted.
 * Fixed a crash that could occur when ending the turn.
 * Fixed a crash that occured when targeting a unit without having line of fire and no movement path.
 * Fixed a crash that could sometimes occur when playing cinematics with subtitles.
 * Fixed game crashing when starting certain quests with highlighted tiles.
 * Fixed crash when quick loading with F9 in the game lobby.
 * Fixed growth bonuses from faction, edicts and upgrades not applying.
 * Fixed buildings not showing up immediately after construction has finished.
 * Fixed top bar influence hint not showing influence from tiles.
 * Fixed an occurance where allied units could end up on top of each other.
 * Fixed gauss damage upgrade not working.
 * Fixed missing Linux library dependencies.
 * Don't allow renaming of units you cannot control.
 * Minor tweaks and fixes.

Wiki Notes

 * Version 0.9.3