As the Razorshark begins its attack run, some foes spray fire into the skies in the hope of driving off their attacker. Others dash for cover, praying to their primitive deities for help that will not come. Neither course of action will save them. Hurtling down from the clouds, the lethal strike fighter rakes the enemy with a punishing salvo. Burst cannon rounds chew lines of carnage through the foe, bodies twitching and dancing as they are struck again and again. Seeker missiles scream down to punch through tank turrets and turn armoured transports into blazing pyres. Yet it is the rain of fire from the Razorshark's quad ion turret that is truly terrifying, the stream of high energy shots chopping the foe into glowing chunks or blasting them apart in a single, massive explosion of energy.
Weapons[]
Quad Ion Turret (Standard)
Heavy: Reduces the accuracy after moving. Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.
Burst Cannon
Assault: Classification. Upgrade: Brachyuran Assemblies Increases the armour penetration of burst and rail weapons.
Actions[]
Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Free action
Cooldown: 3
Seeker Missile
Seeker missiles are one-shot weapons usually guided to their targets by markerlights, though they can be fired independently as well.
Free action
Consumes movement
Cooldown: 5
Technology: Seeker Missile Heavy: Reduces the accuracy after moving. Upgrade: Blast Phasing: Increases the armour penetration of flame and missile weapons.
Traits[]
Flyer: Can fly over cliffs, water and enemy units. Cannot capture artefacts or outposts. Ignores zone of control of enemy ground units. Cannot be hit by ground melee weapons and are hard to hit by ground weapons without skyfire. No penalty for heavy and ordnance weapons.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Point Defence Targeting Relay: Increases overwatch damage against enemy units adjacent to other friendly units. Requires: Point Defence Targeting Relay