The Astra Militarum are able to use multiple edicts with different efects to improve their cities temporarily. These can be found in the bottom left of the city menu. All edicts are activatable by spending 40, have a 10 turn
Cooldown and need to be unlocked with research.
List of Edicts[]
Edict | Effect | Research tier | Description |
---|---|---|---|
Inspired Training | ![]() |
1 | |
Rites of the Machine Spirits | ![]() |
2 | |
Agronomic Surge | ![]() |
3 | |
Extraction Quotas | ![]() |
4 | |
Breeding Licenses | +33% ![]() |
5 | |
Revelations of the Omnissiah | ![]() |
6 | |
Coven Foci | ![]() |
7 | |
Running Hot | ![]() |
8 | |
Naval Orders | ![]() |
9 | |
Bulwark of the Emperor | +2 ![]() |
10 | |
Propaganda Broadcast | ![]() |
10 |
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Research • Edicts • Faction Quest |