Warhammer 40,000: Gladius - Relics of War Wiki
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This article covers Astra Militarum research.

Tier 1[]

Research Type Description Unlocks Recipients Requires Base Cost
Unit (Only with Assault Pack DLC)
Amphibious transport unit with manned weaponry and communication equipment.
Chimera Manufactorum Manufactorum 36
Action Grants infantry the ability to throw anti-infantry grenades.
Frag Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Frag Grenade
Range: 1
Assault: Classification.
Blast: Hits multiple group members of the target unit.
Grenade: A small bomb thrown by hand.

Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Building Building that produces heroes as well as generates influence and increases loyalty. Shrine of the Aquila Labour Corps
Edict Edict that increases the production output of Imperial Barracks in the city.
Unit (Only with Specialist Pack DLC)
Sniper infantry unit that can move after shooting.
Ratlings Imperial Barracks
Building Building that produces ground vehicles as well as generates ore and research. Manufactorum Labour Corps
Trait Reduces the morale loss for Guardsmen and Tempestus Scions.
Vox-Caster: Reduces the morale loss.
Requires: Vox-Caster

Tier 2[]

Research Type Description Unlocks Recipients Requires Base Cost
Unit Infantry unit equipped to deal with heavily armoured targets. Heavy Weapons Squad Imperial Barracks 54
Building Building that increases population limit. Hab Block Labour Corps
Action Grants infantry the ability to throw anti-armour grenades.
Krak Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Krak Grenade

Assault: Classification.
Grenade: A small bomb thrown by hand.

Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Unit Hero unit with destructive psychic powers. Primaris Psyker Shrine of the Aquila Shrine of the Aquila
Building Building that produces Techpriest Enginseers and generates research. Cult Mechanicus Labour Corps
Edict Edict that increases the production output of Manufactorums in the city. Manufactorum

Tier 3[]

Research Type Description Unlocks Recipients Requires Base Cost
Action Grants Techpriest Enginseers the ability to boost the damage of vehicles.
Awaken The Machine
Increases the ranged accuracy of the target allied vehicle or fortification unit.
Consumes action points
Consumes movement
Cooldown: 1
Range: 1
Technology: Awaken The Machine

Techpriest Enginseers Cult Mechanicus 77
Edict Edict that increases the food output of Soylens Farms in the city.
Unit Fast tank unit that excels against airborne targets. Hydra Manufactorum Manufactorum
Building Building that increases loyalty. Sanctum Imperialis Labour Corps
Action Grants Guardsmen and Tempestus Scions the ability to heal themselves during combat.
Medi-Pack
Restores the hitpoints.
Consumes action points
Consumes movement
Cooldown: 10
Technology: Medi-Pack
Effect: +50% Hitpoints

Unit Tank hero unit with formidable strength that also boosts nearby allied tank units. Tank Commander Shrine of the Aquila Shrine of the Aquila

Tier 4[]

Research Type Description Unlocks Recipients Requires Base Cost
Trait Increases the tile acquisition radius of cities. +1 City Radius Labour Corps 104
Building Building that constructs new buildings as well as generates food and minerals. Labour Corps Labour Corps
Action Grants Techpriest Enginseers the ability to construct fortifications with heavy bolters.
Construct Imperial Bastion
Consumes action points
Consumes movement
Cooldown: 5
Range: 1
Technology: Imperial Bastion
Effect: Builds an Imperial Bastion with no Action Points
Cost: 40

Techpriest Enginseers
Trait Increases the armour penetration of las weapons.

Only with Baneblade Lascannon research

Edict Edict that increases the ore output of Ore Extractors in the city.
Unit (Only with Reinforcement Pack DLC)
Elite shock infantry unit.
Tempestus Scions Imperial Barracks

Tier 5[]

Research Type Description Unlocks Recipients Requires Base Cost
Unit Long-range artillery tank unit. Basilisk Manufactorum Manufactorum 135
Trait Increases the armour of infantry.
Extra Infantry Armour: Increases the armour.
Requires: Extra Infantry Armour
Edict Edict that increases the growth rate of the city.
Building Building that produces psykers as well as generates energy and influence. Psyker Coven Labour Corps
Trait Increases the healing rate for ground vehicles.
Recovery Gear: Increases the healing rate.
Requires: Recovery Gear
Manufactorum
Action (Only with Fortification Pack DLC)
Grants Techpriest Enginseers the ability to construct shield generators that grant ranged damage reduction to units in range.
Construct Void Shield Generator
Fortification that shields units in range.
Consumes action points
Consumes movement
Cooldown: 5
Range: 1
Technology: Void Shield Generator
Cost: 10, 10

Techpriest Enginseers

Tier 6[]

Research Type Description Unlocks Recipients Requires Base Cost
Trait Increases the armour penetration of grenade, missile and blast weapons.

With Frag Grenade or Krak Grenade research

With Hunter-Killer Missile research

With Skystrike Missile research

With Frag Grenade research

171
Unit Heavy melee infantry unit. Bullgryns Imperial Barracks
Trait Increases the ranged damage reduction of ground vehicles. Manufactorum
Unit Heavily armoured main battle tank unit. Leman Russ Battle Tank Manufactorum Manufactorum
Action Grants Wyrdvane Psykers the ability to curse enemy units so they take increased damage.
Misfortune
Increases the damage taken for the target enemy unit.
Consumes action points
Consumes movement
Cooldown: 1
Range: 2
Technology: Misfortune

Wyrdvane Psykers Psyker Coven
Edict Edict that increases the research output of Officiis Tacticas in the city.

Tier 7[]

Research Type Description Unlocks Recipients Requires Base Cost
Building Building that produces aircraft as well as generates ore and influence. Voidport Labour Corps 212
Trait Increases the damage reduction of Bullgryns.
Brute Shield: Increases the damage reduction.
Requires: Brute Shield
Bullgryns Bullgryns
Trait Reduces the movement penalty for tanks in forests and imperial ruins.
Dozer Blade: Reduces the movement penalty in forests and imperial ruins.
Requires: Dozer Blade
At least one research of
Trait Increases the armour of vehicles.
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour
At least one research of
Edict Edict that increases the production output of Psyker Covens in the city. Psyker Coven
Action Grants ground vehicles the ability to launch a smoke screen that increases the ranged damage reduction.
Create Smoke Screen
Increases ranged damage reduction to the target tile and blocks line of sight.
Consumes action points
Consumes movement
Cooldown: 10
Range: self
Technology: Smoke Launcher
Effect: Smoke Screen: Increases the ranged damage reduction.
for 3

Manufactorum

Tier 8[]

Research Type Description Unlocks Recipients Requires Base Cost
Weapon Grants Baneblades, Leman Russ Battle Tanks and Valkyries extra heavy bolters.
Heavy Bolter
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
Heavy: Reduces the accuracy after moving.

Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

2x Twin-Linked Heavy Bolter
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
Heavy: Reduces the accuracy after moving.
Twin-Linked: Increases the accuracy.

Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

Heavy Bolter

2x Twin-Linked Heavy Bolter

At least one research of 257
Edict Edict that increases the energy output of Plasma Ionisers in the city.
Action Grants Scout Sentinels and Bullgryns the ability to perform more devastating attacks.
Hammer of Wrath
Increases the damage.
Requires action points
Cooldown: 3
Technology: Hammer of Wrath

At least one research of
Trait Increases the witchfire damage reduction of ground vehicles.
Relic Plating: Increases the witchfire damage reduction.
Requires: Relic Plating
Manufactorum
Unit Fast and heavy fighter unit. Thunderbolt Voidport Voidport

Tier 9[]

Research Type Description Unlocks Recipients Requires Base Cost
Edict Edict that increases the production output of Voidports in the city. Voidport 306
Trait Increases the armour penetration of bolt weapons.

Only with Additional Heavy Bolters research

Action Grants Thunderbolts and Marauder Bombers the ability to launch chaffs that increase ranged damage reduction.
Dispense Chaff
Increases the ranged damage reduction.
Free action
Cooldown: 5
Technology: Chaff Launcher
Chaff: Increases the ranged damage reduction.

At least one research of
Trait Increases the tile acquisition radius of cities. +1 City Radius Labour Corps
Unit Super-heavy bomber unit that obliterates ground targets. Marauder Bomber Voidport Voidport
Weapon Grants Thunderbolts anti-air missiles.
Skystrike Missile
Aerial Attack: Can only target flyers.
Heavy: Reduces the accuracy after moving.
Skyfire: Increases the accuracy against flyers. Reduces the accuracy against ground units that are not skimmer, jetbike or jet pack.

Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Thunderbolt Thunderbolt

Tier 10[]

Research Type Description Unlocks Recipients Requires Base Cost
Unit Super-heavy tank unit with devastating firepower. Baneblade Manufactorum Manufactorum 360
Weapon Grants Baneblades extra lascannons.
2x Lascannon
Heavy: Reduces the accuracy after moving.

Upgrade: Hotshot Power Packs Increases the armour penetration of las weapons.

Baneblade Baneblade
Edict Edict that increases the armour of units in the city.
Action Grants ground vehicles the ability to fire hunter-killer missiles.
Hunter-Killer Missile
Barrage: Does not require line of sight, but cannot overwatch.
Heavy: Reduces the accuracy after moving.

Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Manufactorum
Edict Edict that increases the loyalty output of Sancti Imperialum in the city.
Units & Heroes
Heroes Lord CommissarPrimaris PsykerTank Commander
Infantry GuardsmenRatlingsTechpriest EnginseersHeavy Weapons Squad
Tempestus ScionsWyrdvane PsykersBullgryns
Vehicles Scout SentinelsChimeraHydraBasiliskLeman Russ Battle TankBaneblade
Aircraft ValkyrieThunderboltMarauder Bomber
Stationary Basilica AdministratumImperial BastionVoid Shield Generator
Buildings
Main Basilica AdministratumLabour Corps
Resource production Plasma IoniserSoylens FarmHab BlockCogitator StationSanctum ImperialisOre ExtractorOfficio Tactica
Unit production Shrine of the AquilaImperial BarracksCult MechanicusManufactorumPsyker CovenVoidport
ResearchEdictsFaction Quest
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