Warhammer 40,000: Gladius - Relics of War Wiki
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Canoptek Spyder
Type
Monstrous Creature
Faction
Necrons
Produced by
Summoning Core
Research
Canoptek Spyder
Tier
3
Prod. time
3
Cost
15
15
Upkeep
1.5
Attributes
Armour
8
Hitpoints
18
Morale
12
Movement
3

Canoptek Spyder is a Necron monstrous support unit that clears tiles and founds new cities.

Description[]

Though essentially an automated drone, a Canoptek Spyder is nonetheless a formidable foe. Its vast array of self-repair and backup systems vital for enduring uncaring millennia offer substantial protection against incoming fire. In return, any enemy that strays within reach of the Canoptek Spyder will have flesh scoured from bone by a multitude of mechanical tools and pincers.

Weapons[]

Close Combat Weapon
Melee: Cannot overwatch.

Upgrade: Necrodermic Blades Increases the armour penetration of melee weapons.

Twin-Linked Particle Beamer
Blast: Hits multiple group members of the target unit.
Heavy: Reduces the accuracy after moving.
Twin-Linked: Increases the accuracy.

Upgrade: Dispersed Targetting Increases the armour penetration of blast and template weapons.

Actions[]

Necrodermis Repair
Restores the hitpoints.
Free action
Cooldown: 1
Cost: 30

Found City (Necrons)
Consumes the unit to found a new city. Necron cities can only be found on top of Necron Tombs and if there are no other cities within a 4 tile radius. Each city after the first decreases loyalty in all cities by 6.
Consumes action points
Consumes movement
Cost: 20, 20

Clear Tile
Restores the tile to its normal state and clears it of wire weed, imperial ruins and forests, one at a time.
Consumes action points
Consumes movement
Cooldown: 1
Range: 1
Cost: 2.5, 2.5

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Fabricator Claw Array
Restores the hitpoints of the target allied vehicle or fortification unit.
Consumes action points
Consumes movement
Cooldown: 1
Range: 1

Researchable

Scarab Hive
Summons Canoptek Scarabs.
Consumes action points
Consumes movement
Cooldown: 5
Range: 1
Technology: Scarab Hive
Cost: 10

Gloom Prism
Increases the witchfire damage reduction of the Canoptek Spyder and adjacent allied units.
Radius: 1
Passive action
Technology: Gloom Prism

Hammer of Wrath
Increases the damage.
Requires action points
Cooldown: 3
Technology: Hammer of Wrath

Traits[]

Fearless: Reduces the morale loss and grants immunity to fear and pinning.
Monstrous Creature: Classification.
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Living Metal: Restores hitpoints each turn.
Relentless: Negates the penalty for heavy and ordnance weapons.
Smash: Increases the melee armour penetration.

Researchable

Static Targetting: Increases the accuracy against units in cities.
Requires: Static Targetting
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour

Strategy[]

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Units & Heroes
Heroes LordCryptekDestroyer Lord
Infantry Necron WarriorsFlayed OnesImmortals
Heavy DestroyersCanoptek WraithsTriarch Praetorians
Vehicles Tomb BladesAnnihilation BargeCanoptek ScarabsTriarch Stalker
Doomsday ArkMonolithObeliskTesseract Vault
Monstrous Creatures Canoptek SpyderTranscendent C'tan
Aircraft Night ScytheDoom Scythe
Stationary Royal CourtGauss Pylon
Buildings
Main Royal CourtSlave Mastaba
Resource production Energy CoreSheltersStelae
Baroque ShrineAl-Khemic QuarryForbidden Archive
Unit production Royal PyramidSummoning CoreHypostyle TempleNameless Causeway
ResearchFaction Quest
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