Warhammer 40,000: Gladius - Relics of War Wiki
Advertisement
Carnifex
Type
Monstrous Creature
Faction
Tyranids
Produced by
Brood Haunt
Tier
3
Prod. time
4
Cost
24
40
Upkeep
4
Attributes
Armour
8
Hitpoints
30
Morale
6
Movement
3

Carnifex is a Tyranid monstrous creature unit with devastating close combat capabilities.

Description[]

Carnifexes are living engines of destruction, towering monsters of unyielding armoured chitin and knotted alien musculature. They are one of the toughest and deadliest of all a hive fleet's warrior creatures, created to spearhead assaults in massed battles. Though the Hive Mind has since created larger warrior-organisms, few are the Carnifex's equal in terms of size to strength, nor in terms of sheer destructive potential.

Weapons[]

Scything Talons
Melee: Cannot overwatch.

Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

Spine Banks
Assault: Classification.
Biomorph: Classification.
Blast: Hits multiple group members of the target unit.

Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

Stranglethorn Cannon
Assault: Classification.
Large Blast: Hits multiple group members of the target unit.
Pinning: Temporarily reduces the movement of the target fearful infantry unit and prevents it from doing overwatch attacks.

Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

Researchable

Bio-Plasma
Assault: Classification.
Blast: Hits multiple group members of the target unit.

Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

Bone Mace
Biomorph: Classification.
Melee: Cannot overwatch.

Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

Actions[]

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Living Battering Ram
Increases the damage.
Free action
Cooldown: 3

Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Free action
Cooldown: 3
Cost: Scaling amount

Subterranean Assault
Tunnels from a Trygon's Broodhive to another Broodhive.
Consumes action points
Consumes movement

Traits[]

Fearless: Reduces the morale loss and grants immunity to fear and pinning.
Instinctive Behaviour: The unit loses morale each turn while not in range of a synapse creature.
Monstrous Creature: Classification.
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Relentless: Negates the penalty for heavy and ordnance weapons.
Smash: Increases the melee armour penetration.

Researchable

Acid Blood: Enemies take damage when they cause melee damage.
Requires: Acid Blood
Fleet: Increases the movement.
Requires: Adrenal Glands
Furious Charge: Increases the melee damage.
Requires: Adrenal Glands
Extra Monstrous Creature Armour: Increases the armour.
Requires: Extra Monstrous Creature Armour
Regeneration: Restores hitpoints each turn.
Requires: Regeneration
Toxin Sacs: Increases the damage of melee weapons against infantry units.
Requires: Toxin Sacs
Megaunt Instincts: Reduces the biomass upkeep.
Requires: Megaunt Instincts

Strategy[]

Click here to add a strategy!


Units & Heroes
Heroes Tyranid PrimeTervigonHive Tyrant
Infantry TermagantsHormagauntsGargoylesTyranid WarriorsMalanthrope
VenomthropesRavenersBiovoresSpore MinesZoanthropesLictors
Monstrous Creatures TyrannocyteCarnifexHaruspexExocrineTrygonTyrannofexScythed Hierodule
Flyers Hive Crone
Stationary Norn CystBroodhive
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
Advertisement