Warhammer 40,000: Gladius - Relics of War Wiki
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Dakkajet
Type
Aircraft
Faction
Orks
Produced by
Kult ov Speed
Tier
7
Prod. time
4
Cost
21
15
15
Upkeep
3
3
Attributes
Armour
6
Hitpoints
24
Morale
6
Movement
6

Dakkajet is an Ork fast and lightly armoured aircraft unit that excels against ground targets.

Description[]

Streaking into battle through war-scorched skies, a Dakkajet's massive thruster leaves an oily contrail of black smoke in its wake even as its guns spit streams of bullets at the foe. Though not as nimble as the aircraft of some other races, Dakkajets are capable of an incredible turn of speed that makes them a fearsome enemy to face in aerial combat. It also helps that Orks fly like complete headcases.

Weapons[]

Twin-Linked Supa Shoota
Assault: Classification.
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
Twin-Linked: Increases the accuracy.

Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

Researchable

Twin-Linked Supa Shoota
Assault: Classification.
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
Twin-Linked: Increases the accuracy.

Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

Actions[]

Supersonic
Increases the movement.
Consumes action points
Cooldown: 3

Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Free action
Cooldown: 3

Traits[]

Rapid Decomposition: Causes units to create orkoid fungus when they die.
Flyer: Can fly over cliffs, water and enemy units. Cannot capture artefacts or outposts. Ignores zone of control of enemy ground units. Cannot be hit by ground melee weapons and are hard to hit by ground weapons without skyfire. No penalty for heavy and ordnance weapons.
Green Tide: Increases the healing rate.
Might Makes Right: Grants influence when attacking.
Scavenger: Grants ore when killing an enemy.
Strafing Run: Increases the ranged accuracy against ground units.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

Researchable

Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour
Flyboss: Increases the ranged accuracy against flyers, jetbikes and skimmers.
Requires: Flyboss
Red Paint Job: Increases the damage.
Requires: Red Paint Job

Strategy[]

Click here to add a strategy!


Units & Heroes
Heroes WarbossWeirdboyPainboy
Infantry BoyzTankbustasMeksFlash GitzMek GunzBig MekMeganobz
Vehicles WarbuggiesWarbikersKilla KansBattlewagonKill BurstaGorkanaut
Monstrous Creatures Gargantuan Squiggoth
Aircraft DeffkoptasDakkajetBurna-Bommer
Stationary Boss Tower
Buildings
Main Boss TowerScrap Shedz
Resource production Powwa GubbinzSquig HerdzGrotz HutzWeirdboyz Pole
Fighting PitzDiggaz and SmeltazFink Tank
Unit production Kommando KampPile O' DakkaMek Bitz YardKult ov SpeedRuntherd Groundz
ResearchWaaagh!Faction Quest
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