Warhammer 40,000: Gladius - Relics of War Wiki
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Defiler
Type
Vehicle
Faction
Chaos Space Marines
Produced by
Infernal Fabricator
Research
Defiler
Tier
10
Prod. time
5
Cost
30
80
Upkeep
8
Attributes
Armour
8
Hitpoints
48
Morale
10
Movement
3

Defiler is a Chaos Space Marine enormous walker unit with devastating melee and ranged weaponry.

Description[]

Defilers are truly massive beasts of war, twice the size of most other Daemon Engines and with a temperament to match. The ground shivers and melts as they stalk towards their foes on six massive, segmented legs, their great pincer-arms twitching and snipping with an impatient need to slice through warm flesh. The Defiler's crab-like body supports a daemonic torso that carries an array of deadly weaponry, ranging from reaper autocannons to racks of highly explosive missiles. It is the battle cannon mounted in its chest turret, however, that is undoubtedly its most potent armament. Each hell-forged shell that thunders out from its growling muzzle is capable of crippling a squad of Space Marines in a single earth-shaking blast.

Weapons[]

Battle Cannon
Large Blast: Hits multiple group members of the target unit.
Ordnance: Increases the armour penetration against vehicles and fortifications. Not usable by infantry after moving.

Upgrade: Daemonbone Casings Increases the armour penetration of grenade, missile and blast weapons.

Havoc Launcher
Blast: Hits multiple group members of the target unit.
Heavy: Reduces the accuracy after moving.
Twin-Linked: Increases the accuracy.

Upgrade: Daemonbone Casings Increases the armour penetration of grenade, missile and blast weapons.

Power Fist
Melee: Cannot overwatch.
Unwieldy: Reduces the accuracy.

Upgrade: Conjoined Weaponry Increases the armour penetration of melee weapons.

Twin-Linked Lascannon
Heavy: Reduces the accuracy after moving.
Twin-Linked: Increases the accuracy.

Upgrade: Forbidden Energies Increases the armour penetration of las and plasma weapons.

Actions[]

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Daemonforge
Sacrifices hitpoints to increase the damage and armour penetration.
Requires action points
Cooldown: 3

Researchable

Hammer of Wrath
Increases the damage.
Free action
Cooldown: 3
Technology: Hammer of Wrath

Dirge Caster
Prevents adjacent enemy units from doing overwatch attacks.
Radius: 1
Passive action
Technology: Dirge Caster

Create Smoke Screen
Increases ranged damage reduction to the target tile and blocks line of sight.
Consumes action points
Consumes movement
Cooldown: 10
Range: self
Technology: Smoke Launcher
Effect: Smoke Screen: Increases the ranged damage reduction.
for 3

Traits[]

Daemon: Increases the damage reduction.
Fleet: Increases the movement.
It Will Not Die: Restores hitpoints each turn.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Walker: Reduces the movement penalty in forests and imperial ruins.

Researchable

Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour
Soul Blaze: Deals damage each turn.

Strategy[]

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Units & Heroes
Heroes Chaos LordMaster of PossessionWarpsmithDaemon Prince
Infantry Chaos CultistsChaos Space MarinesChaos SpawnsDark Disciples
Khorne BerzerkersHavocsWarp TalonsObliterators
Vehicles Chaos RhinoHelbruteMaulerfiendVenomcrawlerChaos Land RaiderDefiler
Aircraft Heldrake
Stationary Dark FortressNoctilith Crown
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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