This page is an overview of the currently available Downloadable Content (DLC) expansion packs for Gladius.
Lord of Skulls
Also included in the Deluxe Edition.
This adds a massively powerful neutral unit, the Lord of Skulls, as well as its own mini quest to the game. When the DLC is activated in the pre-game settings, the Lord of Skulls will be spawned next to the most powerful player during the middle of the game, at which point the "Skulls for the Skull Throne" quest will be initiated. Players then have 10 turns to destroy it. If they are successful, they will be rewarded with a 10% damage reduction bonus applied to all their units for the rest of the game. When the time runs out, the Lord of Skulls will disappear, but it will keep returning at a later point until it has been destroyed.
This pack adds 5 new units to the game. These are units for each of the original 4 factions and 1 wildlife unit.
|Astra Militarum||Tempestus Scions||Elite shock infantry unit.|
|Necrons||Immortals||Medium-range armoured infantry unit.|
|Orks||Flash Gitz||Versatile ranged infantry unit.|
|Space Marines||Land Raider||Massively armoured and heavily armed transport unit.|
|Wildlife||Neophyte Hybrids||Ranged infantry unit specialized in ambushes.|
The first faction to be added to Gladius via DLC are the Tyranids, bringing the playable factions up to 5.
Chaos Space Marines
The second faction to be added to Gladius via DLC are the Chaos Space Marines, bringing the playable factions up to 6.
|Astra Militarum||Void Shield Generator||Fortification that shields units in range.|
|Chaos Space Marines||Noctilith Crown||Fortification that shields allied chaos units and damages enemy psykers.|
|Necrons||Gauss Pylon||Powerful defence turret that shields allied necron units.|
|Orks||Big Mek||Heavily armoured infantry unit that protects its allies.|
|Space Marines||Aquila Macro-Cannon||Massive fortification with a devastating long-range cannon.|
|Tyranids||Biovores||Artillery unit that creates spore mines which explode on contact with the enemy.|
The third faction to be added to Gladius via DLC are the T'au, bringing the playable factions up to 7.
|Astra Militarum||Chimera||Amphibious transport unit with manned weaponry and communication equipment.|
|Chaos Space Marines||Chaos Land Raider||Massively armoured and heavily armed transport unit.|
|Necrons||Flayed Ones||Close combat infantry unit that ignores enemy overwatch.|
|Orks||Warbikers||Fast skirmish unit with high fire power.|
|Space Marines||Razorback||Tank unit that transports infantry.|
|T'au||Tidewall Gunrig||Heavily armed fortification that can be moved by transporting troops.|
|Tyranids||Scythed Hierodule||Agile gargantuan creature unit that shreds entire armies.|
The fourth faction to be added to Gladius via DLC are the Craftworld Aeldari, bringing the playable factions up to 8.
This pack adds 8 new units to the game.
|Astra Militarum||Ratlings||Sniper infantry unit that can move after shooting.|
|Chaos Space Marines||Dark Disciples||Infantry unit that increases the defenses of Chaos units.|
|Craftworld Aeldari||Warlocks||Psyker infantry unit that can teleport around the battlefield and cleanse their foes.|
|Necrons||Canoptek Wraiths||Extremely mobile infantry unit that passes through terrain and enemies with equal ease.|
|Orks||Kill Bursta||Super-heavy vehicle with a big kannon and transport assault capacity.|
|Space Marines||Devastator Centurions||Very bulky infantry unit with massive armaments.|
|T'au||Krootox Riders||Sneaky infantry unit with both ranged and close combat capabilities.|
|Tyranids||Venomthropes||Infantry unit with poisonous attacks and a protective spore cloud.|