Enslavers | |
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Type |
Flyer |
Faction |
Wildlife |
Attributes
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3 |
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2 |
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36 |
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12 |
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3 |
Enslavers are a Wildlife highly dangerous warp unit that enslaves the mind of its enemies.
Description[]
During the War in Heaven, legend tells that the Old Ones engineered new Warp-sensitive species to defeat the C'tan—Krork, Aeldari, Man and more. Yet they bargained without the denizens of the warp, the most numerous of which were the Enslavers or Psyrens. These transdimensional beings were able to rapidly enslave the new races, and hence aided in the downfall of the Old Ones. Today, Enslaver incursions are rare, but extremely destructive unless ended quickly.
Weapons[]
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Actions[]
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Traits[]
Enslavement[]
Enslavers can only enslave unit who have under 6.5 currrent morale, so if the unit morale is higher they won't be able to enslave the unit. Keep in mind that the Enslaver has a -2 morale aura, so be careful with units that have 7 or 8 in morale. Tyranids with a synapse link will never be able to become enslaved making them very good at dealing with Enslavers.
Strategy[]
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