Warhammer 40,000: Gladius - Relics of War Wiki
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Farseer Skyrunner
Type
Hero
Faction
Craftworld Aeldari
Produced by
Shrine of Khaine
Research
Farseer Skyrunner
Tier
3
Prod. time
4
Cost
21
15
15
60
Upkeep
3
6
Attributes
Armour
8
Hitpoints
9
Morale
12
Movement
5
Item Slots
6

Farseer Skyrunner is a Craftworld Aeldari fast jetbike psyker hero unit that debilitates enemies and restores morale.

Description[]

The Farseers that guide each craftworld are perhaps the most powerful of all psykers. By leading the Aeldari along the paths of fate they can bring salvation or doom to entire races. They are masters of prediction, and even in battle they perform their subtle art, casting up their wraithbone runes and interpreting changes in the glowing icons as they circle in the air.

Weapons[]

Witchblade
Armourbane: Increases the armour penetration.
Fleshbane: Increases the damage against infantry units.
Melee: Cannot overwatch.

Upgrade: Sub-Molecular Planes Increases the armour penetration of melee weapons.

Twin-Linked Shuriken Catapult
Assault: Classification.
Bladestorm: Increases the damage and armour penetration.
Twin-Linked: Increases the accuracy.

Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

Actions[]

Webway Travel
Travels from one allied Webway Gate or Webway Redoubt to another.
Consumes action points
Consumes movement
Cost: 10

Scout
Reveals all tiles in the area.
Free action
Cooldown: 3
Radius: 3

Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Free action
Cooldown: 3

Mind War
Reduces the accuracy of target enemy unit. Deals damage based on the difference in morale between the Farseer Skyrunner and the target unit.
Consumes action points
Consumes movement
Cooldown: 3
Range: 2

Doom
Increases the damage taken by target enemy unit.
Consumes action points
Consumes movement
Cooldown: 3
Range: 2

Will of Asuryan
Restores the morale of allied units in the area.
Free action
Cooldown: 3
Radius: 3

Eldritch Storm
Consumes action points
Consumes movement
Cooldown: 5

Apocalyptic Blast: Hits multiple group members of the target unit.
Assault: Classification.
Fleshbane: Increases the damage against infantry units.
Haywire: Increases the damage and ignores armour against vehicles and fortifications.
Pinning: Temporarily reduces the movement of the target fearful infantry unit and prevents it from doing overwatch attacks.
Psychic Power: Classification.
Witchfire: Classification.

Upgrade: Sub-Molecular Ammunition: Increases the armour penetration of assault weapons.

Researchable

Hammer of Wrath
Increases the damage.
Free action
Cooldown: 3
Technology: Hammer of Wrath

Traits[]

Ancient Doom: Increases the accuracy and damage taken against Chaos units.
Battle Focus: Actions do not consume movement.
Hero: Increases the damage reduction of infantry units.
Jetbike: The unit can move over water. Ignores the penalties of rivers and wire weed.
Psyker: Classification.
Relentless: Negates the penalty for heavy and ordnance weapons.
Rune Armour: Increases the damage reduction.
Spirit Preservation: Grants energy on death.

Researchable

Extra Infantry Armour: Increases the armour.
Requires: Labyrinthian Mesh Armour

Strategy[]

Click here to add a strategy!


Units & Heroes
Heroes AutarchSpiritseerFarseer Skyrunner
Infantry GuardiansRangersHowling BansheesFire DragonsWarlocksWraithblades
Vehicles Shining SpearsVaul’s Wrath Support BatteryWave SerpentFire PrismWar WalkersScorpion
Monstrous Creatures Avatar of KhaineWraithknight
Aircraft Crimson HunterHemlock Wraithfighter
Stationary Webway RedoubtWebway Gate
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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