Greater Brass Scorpion is a Chaos Space Marine super-heavy walker vehicle that can devastate any enemy frontline with its powerful weapons. (Only with Firepower Pack DLC)
A towering monster of armour plating and hellish metal flesh, powered by burning souls and bearing an arsenal of murderous weapons, a brass scorpion is an animate altar to Khorne, chaos god of bloodshed and battle. They are devastating, half-crazed entities, more rampaging beast than war machine, and they take evident delight in the slaughter of the enemy, tossing aside wrecked vehicles in their path and skewering the bodies of the slain beneath their hydraulic claws. They are especially feared for the evident predilection with which they use their huge claws to wrinkle enemy troops out of cover, plucking screaming victims from trenches and bastions before tearing them apart in a welter of blood.
Weapons[]
Scorpion Cannon
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles. Heavy: Reduces the accuracy after moving. Upgrade: Warpborne Bolts Increases the armour penetration of bolt weapons.
Hellmaw Cannon
Assault: Classification. Flame: Classification. Ignores Cover: Ignores the ranged damage reduction of the target unit. No Escape: Increases the attacks against open-topped units. Template: Hits with increased accuracy against multiple group members of the target unit. Upgrade: Daemonbone Casings Increases the armour penetration of grenade, missile and blast weapons.
Soulburner Cannon
Primary Weapon: Increases the armour penetration. Large Blast: Hits multiple group members of the target unit. Ignores Cover: Ignores the ranged damage reduction of the target unit. Upgrade: Daemonbone Casings Increases the armour penetration of grenade, missile and blast weapons.
Actions[]
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action Fear: Reduces the morale each turn.
Soulburner Cannon
Primary Weapon: Increases the armour penetration. Large Blast: Hits multiple group members of the target unit. Ignores Cover: Ignores the ranged damage reduction of the target unit. Upgrade: Daemonbone Casings Increases the armour penetration of grenade, missile and blast weapons.
Stomp
Free action
Consumes movement
Cooldown: 1 Large Blast: Hits multiple group members of the target unit. Melee: Cannot overwatch. Upgrade: Conjoined Weaponry: Increases the armour penetration of melee weapons.