Warhammer 40,000: Gladius - Relics of War Wiki
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Haemonculus
Type
Hero
Faction
Drukhari
Produced by
Starscraper
Research
Template:Haemonculus tech
Tier
3
Prod. time
3
Cost
18
10
10
40
Upkeep
2
4
Attributes
Armour
2
Hitpoints
9
Morale
10
Movement
3
Item Slots
6

Haemonculus is a Drukhari resilient support hero that heals and protect other Drukhari units to keep them in the fight.

Description[]

Wielding arrays of horrific implements from their personal oubliettes and laboratories, Haemonculi drift like sinister predators in battle. They direct their Covens of twisted monstrosities and pain-adepts while hungrily seeking out fresh subjects for their hideous fleshcrafting.

Weapons[]

Scissorhand
Melee: Cannot overwatch.
Poisoned: Increases the damage against infantry units.
Rending: Increases the damage and armour penetration.

Upgrade: Melee Weapon Bonus Increases the armour penetration of melee weapons.

Stinger Pistol
Assault: Classification.
Poisoned: Increases the damage against infantry units.

Upgrade: Assault Weapon Bonus Increases the armour penetration.

Actions[]

Webway Travel
Travels from one allied Webway Gate or Webway Redoubt to another.
Consumes action points
Consumes movement
Cost: 10

Twisted Animator
Restores the hitpoints of an adjacent Wracks unit.
Free action
Cooldown: 1
Range: 1

Master of Pain
Grants additional feel no pain damage reduction to adjacent Drukhari infantry units.
Radius: 1
Passive action

Fleshcraft
Restores the hitpoints of an allied Drukhari infantry unit or monstrous creature.
Free action
Cooldown: 3
Range: 2

Crucible of Malediction
Special long-range attack.
Consumes action points
Consumes movement
Cooldown: 3
Range: 3

Towering Arrogance
Decreases the morale loss of allied Drukhari units in the area.
Radius: 3
Passive action

Researchable

Combat Drugs
Gain combat bonuses.
Requires action points
Cooldown: 10
Technology: Cult Cold Trader
Cost: 10
Move Through Cover: Negates the movement penalty in forests and imperial ruins.

Traits[]

Feel No Pain: Increases the damage reduction.
Hero: Increases the damage reduction of infantry units.
Blade Artists: Increases the armour penetration in melee.
Power from Pain: Grants combat bonuses as the unit levels up. Increases damage reduction at and above level 3, increases melee damage at and above level 6 and reduces the morale loss at level 10.
Raiders Tactics: Grants bonus traits when this unit disembarks from a transport.
Soul Hunger: Grants influence when killing an enemy.

Researchable

Extra Infantry Armour: Increases the armour.
Requires: Extra Infantry Armour
Raider Readiness: Increases the healing rate when this unit is embarked in a vehicle.
Requires: Raider Readiness

Strategy[]

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Units & Heroes
Heroes ArchonSuccubusHaemonculus
Infantry Kabalite WarriorsWychesWracksHellionsScourgesKabalite TruebornIncubi
Vehicles VenomReaversRaiderCronosRavagerTantalus
Aircraft Razorwing JetfighterVoidraven Bomber
Stationary Raider FortressWebway Portal
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction AbilitiesFaction Quest
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