Warhammer 40,000: Gladius - Relics of War Wiki
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Haruspex
Type
Monstrous Creature
Faction
Tyranids
Produced by
Brood Haunt
Research
Haruspex
Tier
4
Prod. time
4
Cost
24
40
Upkeep
4
Attributes
Armour
8
Hitpoints
36
Morale
6
Movement
3

Haruspex is a Tyranid monstrous creature unit with a grasping tongue.

Description[]

The Tyranid Haruspex is a ferocious beast created to consume biomass at a sickening pace. It is possessed of a rapacious appetite, driven by the need to sate an infinite hunger. Few foes are foolish enough to stand before a feeding Haruspex, for it can devour an entire platoon of soldiers in a matter of moments, shovelling victim after victim into its craw without ever slowing down. Any morsel that proves too large to be swallowed in one gulp is seized with the Haruspex's gargantuan claws and ripped, crushed or battered apart with negligent ease.

Weapons[]

Crushing Claws
Armourbane: Increases the armour penetration.
Melee: Cannot overwatch.

Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

Grasping Tongue
Assault: Classification.
Precision Shots: Increases the accuracy.

Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

Researchable

Thresher Scythe
Biomorph: Classification.
Melee: Cannot overwatch.
Rending: Increases the damage and armour penetration.

Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

Actions[]

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Rapacious Hunger
The Haruspex increases its attacks.
Free action
Cooldown: 3

Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Free action
Cooldown: 3
Cost: Scaling amount

Subterranean Assault
Tunnels from a Trygon's Broodhive to another Broodhive.
Consumes action points
Consumes movement

Researchable

Hammer of Wrath
Increases the damage.
Free action
Cooldown: 3
Technology: Hammer of Wrath

Traits[]

Acid Blood: Enemies take damage when they cause melee damage.
Fearless: Reduces the morale loss and grants immunity to fear and pinning.
Feeder-Beast: Damage caused by this unit is converted into healing.
Instinctive Behaviour: The unit loses morale each turn while not in range of a synapse creature.
Monstrous Creature: Classification.
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Relentless: Negates the penalty for heavy and ordnance weapons.
Smash: Increases the melee armour penetration.
Strikedown: Temporarily reduces the movement of target infantry unit.

Researchable

Extra Monstrous Creature Armour: Increases the armour.
Requires: Extra Monstrous Creature Armour
Fleet: Increases the movement.
Requires: Adrenal Glands
Furious Charge: Increases the melee damage.
Requires: Adrenal Glands
Regeneration: Restores hitpoints each turn.
Requires: Regeneration
Toxin Sacs: Increases the damage of melee weapons against infantry units.
Requires: Toxin Sacs
Megaunt Instincts: Reduces the biomass upkeep.
Requires: Megaunt Instincts

Strategy[]

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Units & Heroes
Heroes Tyranid PrimeTervigonHive Tyrant
Infantry TermagantsHormagauntsGargoylesTyranid WarriorsMalanthrope
VenomthropesRavenersBiovoresSpore MinesZoanthropesLictors
Monstrous Creatures TyrannocyteCarnifexHaruspexExocrineTrygonTyrannofexScythed Hierodule
Flyers Hive Crone
Stationary Norn CystBroodhive
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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