Some Chaos Space Marine squads carry a high proportion of heavy weapons, the better to annihilate the hated foe. Known as Havocs, these squads provide devastating anti-infantry and anti-armour firepower, dominating large swathes of the battlefield with volley after punishing volley.
Weapons[]
3x Autocannon
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles. Heavy: Reduces the accuracy after moving. Upgrade: Warpborne Bolts Increases the armour penetration of bolt weapons.
Actions[]
Researchable
3x Frag Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Frag Grenade Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand. Upgrade: Daemonbone Casings: Increases the armour penetration of grenade, missile and blast weapons.
3x Krak Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Krak Grenade Assault: Classification. Grenade: A small bomb thrown by hand. Upgrade: Daemonbone Casings: Increases the armour penetration of grenade, missile and blast weapons.
3x Melta Bomb
Can only be used against vehicles, monstrous creatures or fortifications.
Champion of Chaos: Killing an enemy unit may reward this unit with an unlocked Boon of Chaos or transform non-heroes into a Chaos Spawn or Daemon Prince.
Gift of Mutation: At the start of the next turn, the unit gains a new random unlocked Boon of Chaos and this trait ends. Requires: Gift of Mutation
Veterans of the Long War: Increases the morale, and increases the melee accuracy against units of the Space Marines faction. Requires: Veterans of the Long War