Warhammer 40,000: Gladius - Relics of War Wiki
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Heldrake
Type
Aircraft
Faction
Chaos Space Marines
Produced by
Helhaunted Eyrie
Tier
0
Prod. time
5
Cost
27
30
30
Upkeep
6
Attributes
Armour
8
Hitpoints
36
Morale
10
Movement
6

Heldrake is a Chaos Space Marine flying vehicle that excels against enemy aircraft.

Description[]

Heldrakes are winged Daemon Engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. Each is a vicious, hell-forged predator; a Heldrake takes cruel joy in diving down upon the unsuspecting air support of the enemy in order to shred them to pieces with its scything wings and rune-carved talons.

Weapons[]

Baleflamer
Flame: Classification.
Heavy: Reduces the accuracy after moving.
Ignores Cover: Ignores the ranged damage reduction of the target unit.
No Escape: Increases the attacks against open-topped units.
Soul Blaze: Deals damage each turn.
Template: Hits with increased accuracy against multiple group members of the target unit.

Upgrade: Daemonbone Casings Increases the armour penetration of grenade, missile and blast weapons.

Meteoric Descent
Flyer Can fly over cliffs, water and enemy units. Cannot capture artefacts or outposts. Ignores zone of control of enemy ground units. Cannot be hit by ground melee weapons and are hard to hit by ground weapons without skyfire. No penalty for heavy and ordnance weapons.
Melee: Cannot overwatch.

Upgrade: Conjoined Weaponry Increases the armour penetration of melee weapons.

Actions[]

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Free action
Cooldown: 3

Daemonforge
Sacrifices hitpoints to increase the damage and armour penetration.
Requires action points
Cooldown: 3

Traits[]

Daemon: Increases the damage reduction.
Flyer: Can fly over cliffs, water and enemy units. Cannot capture artefacts or outposts. Ignores zone of control of enemy ground units. Cannot be hit by ground melee weapons and are hard to hit by ground weapons without skyfire. No penalty for heavy and ordnance weapons.
It Will Not Die: Restores hitpoints each turn.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

Researchable

Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour

Strategy[]

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Units & Heroes
Heroes Chaos LordMaster of PossessionWarpsmithDaemon Prince
Infantry Chaos CultistsChaos Space MarinesChaos SpawnsDark Disciples
Khorne BerzerkersHavocsWarp TalonsObliterators
Vehicles Chaos RhinoHelbruteMaulerfiendVenomcrawlerChaos Land RaiderDefiler
Aircraft Heldrake
Stationary Dark FortressNoctilith Crown
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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