Warhammer 40,000: Gladius - Relics of War Wiki
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Hellions
Type
Infantry
Faction
Drukhari
Produced by
Kabalite Stronghold
Research
Template:Hellions tech
Tier
4
Prod. time
3
Cost
18
10
10
Upkeep
2
Attributes
Group size
5
Armour
4
Hitpoints
10
Morale
8
Movement
3

Hellions are a Drukhari very mobile melee infantry unit able to jump across the battlefield.

Description[]

When the Hellion gangs ride their bladed skyboards alongside Drukhari raiding parties, they bring terror to the battlefields of realspace. Arrogant and agile, Hellions wield their hellglaives with such skill that battle becomes a contest as to who can perform the most ostentatious acts of battlefield butchery.

Weapons[]

5x Splinter Pods
Assault: Classification.
Poisoned: Increases the damage against infantry units.

Upgrade: Assault Weapon Bonus Increases the armour penetration.

5x Hellglaive
Melee: Cannot overwatch.

Upgrade: Melee Weapon Bonus Increases the armour penetration of melee weapons.

Actions[]

5x Jump Pack
Flies across obstacles to the target tile.
Free action
Consumes movement
Cooldown: 3
Effect: +1.0 movement, +1.0 movement max

5x Webway Travel
Travels from one allied Webway Gate or Webway Redoubt to another.
Consumes action points
Consumes movement
Cost: 10

5x Combat Drugs
Gain combat bonuses.
Requires action points
Cooldown: 10
Technology: Cult Cold Trader
Cost: 10
Move Through Cover: Negates the movement penalty in forests and imperial ruins.

Traits[]

Blade Artists: Increases the armour penetration in melee.
Bulky: Requires an additional cargo slot in a transport.
Fleet: Increases the movement.
Hit & Run: Ignores enemy zone of control.
Power from Pain: Grants combat bonuses as the unit levels up. Increases damage reduction at and above level 3, increases melee damage at and above level 6 and reduces the morale loss at level 10.
Raiders Tactics: Grants bonus traits when this unit disembarks from a transport.
Soul Hunger: Grants influence when killing an enemy.

Researchable

Extra Infantry Armour: Increases the armour.
Requires: Extra Infantry Armour
Raider Readiness: Increases the healing rate when this unit is embarked in a vehicle.
Requires: Raider Readiness

Strategy[]

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Units & Heroes
Heroes ArchonSuccubusHaemonculus
Infantry Kabalite WarriorsWychesWracksHellionsScourgesKabalite TruebornIncubi
Vehicles VenomReaversRaiderCronosRavagerTantalus
Aircraft Razorwing JetfighterVoidraven Bomber
Stationary Raider FortressWebway Portal
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction AbilitiesFaction Quest
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