Warhammer 40,000: Gladius - Relics of War Wiki
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Hive Crone
Type
Aircraft
Faction
Tyranids
Produced by
Capillary Tower
Tier
7
Prod. time
5
Cost
27
60
Upkeep
6
Attributes
Armour
8
Hitpoints
36
Morale
12
Movement
6

Hive Crone is a Tyranid flyer unit that excels against airborne targets.

Description[]

The Hive Crone is a flying monstrosity used by the Tyranids to establish air superiority over prey worlds. It is a creature perfectly adapted to aerial combat, able to wrestle enemy aircraft out of the skies as proficiently as any daredevil pilot at the controls of a sophisticated jet-fighter.

Weapons[]

Drool Cannon
Assault: Classification.
Ignores Cover: Ignores the ranged damage reduction of the target unit.
No Escape: Increases the attacks against open-topped units.
Template: Hits with increased accuracy against multiple group members of the target unit.

Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

Scything Talons
Melee: Cannot overwatch.

Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

Tentaclids
Assault: Classification.
Haywire: Increases the damage and ignores armour against vehicles and fortifications.
Seeking: Increases the ranged accuracy against flyers.

Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

Researchable

Stinger Salvo
Assault: Classification.

Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

Actions[]

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Free action
Cooldown: 3

Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Free action
Cooldown: 3
Cost: Scaling amount

Tentaclids
Assault: Classification.
Haywire: Increases the damage and ignores armour against vehicles and fortifications.
Seeking: Increases the ranged accuracy against flyers.

Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

Researchable

Hammer of Wrath
Increases the damage.
Free action
Cooldown: 3
Technology: Hammer of Wrath

Traits[]

Fearless: Reduces the morale loss and grants immunity to fear and pinning.
Flyer: Can fly over cliffs, water and enemy units. Cannot capture artefacts or outposts. Ignores zone of control of enemy ground units. Cannot be hit by ground melee weapons and are hard to hit by ground weapons without skyfire. No penalty for heavy and ordnance weapons.
Instinctive Behaviour: The unit loses morale each turn while not in range of a synapse creature.
Monstrous Creature: Classification.
Raking Strike: Increases the Hive Crone's melee attacks. Additionally increases the melee attacks against flyers.
Relentless: Negates the penalty for heavy and ordnance weapons.
Smash: Increases the melee armour penetration.

Researchable

Acid Blood: Enemies take damage when they cause melee damage.
Requires: Acid Blood
Extra Monstrous Creature Armour: Increases the armour.
Requires: Extra Monstrous Creature Armour
Fleet: Increases the movement.
Requires: Adrenal Glands
Furious Charge: Increases the melee damage.
Requires: Adrenal Glands
Regeneration: Restores hitpoints each turn.
Requires: Regeneration
Toxin Sacs: Increases the damage of melee weapons against infantry units.
Requires: Toxin Sacs
Megaunt Instincts: Reduces the biomass upkeep.
Requires: Megaunt Instincts

Strategy[]

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Units & Heroes
Heroes Tyranid PrimeTervigonHive Tyrant
Infantry TermagantsHormagauntsGargoylesTyranid WarriorsMalanthrope
VenomthropesRavenersBiovoresSpore MinesZoanthropesLictors
Monstrous Creatures TyrannocyteCarnifexHaruspexExocrineTrygonTyrannofexScythed Hierodule
Flyers Hive Crone
Stationary Norn CystBroodhive
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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