Warhammer 40,000: Gladius - Relics of War Wiki
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Lictors
Lictor.webp
Type
Infantry
Faction
Tyranids
Produced by
Brood Nest
Research
Lictors
Tier
7
Prod. time
4 Turns.png
Cost
Production.webp 24
Biomass.webp 40
Upkeep
Biomass.webp 4
Attributes
PopulationLimit.png Group size
3
Armor.png Armour
4
Hitpoints.png Hitpoints
27
Morale.png Morale
12
Movement.png Movement
3

Lictors are a Tyranid stealth infantry unit.

Description[]

The Lictor is a highly specialised development of the Tyranid Warrior bioform, specifically adapted to fill a scout role in the vanguard of the Tyranid advance. Lictors rove ahead of the main body of a swarm, seeking out pockets of resistance to be eradicated and native life forms to be absorbed. Able to move swiftly and without sound through even the densest terrain, and concealed by a chameleonic carapace that renders it all but invisible to the naked eye, a Lictor can remain hidden until it chooses to strike. It can wait motionless for days, unnoticed by its victims, an unseen herald of approaching disaster.

Weapons[]

ScythingTalons.webp
3x Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

RendingClaws.webp
3x Rending Claws
Melee.webp Melee: Cannot overwatch.
Rending.webp Rending: Increases the damage and armour penetration.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

Researchable

FleshHooks.webp
3x Flesh Hooks
Assault.webp Assault: Classification.
Biomorph.webp Biomorph: Classification.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

Actions[]

AuraofFear.webp
3x Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

OverrideInstinctiveBehaviour.webp
3x Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

SubterraneanAssault.webp
3x Subterranean Assault
Tunnels from a Trygon's Broodhive to another Broodhive.
Actions.png Consumes action points
Movement.png Consumes movement

Traits[]

ChameleonicSkin.webp
Chameleonic Skin: Allows overwatch attacks with melee weapons.
Fleet.webp
Fleet: Increases the movement.
HitAndRun.webp
Hit & Run: Ignores enemy zone of control.
Infiltrate.webp
Infiltrate: Prevents the unit from being targeted by overwatch attacks.
InstinctiveBehaviourLurk.webp
Instinctive Behaviour: The unit loses morale each turn while not in range of a synapse creature.
MoveThroughCover.webp
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Stealth.webp
Stealth: Increases the ranged damage reduction.

Researchable

ExtraInfantryArmour.webp
Extra Infantry Armour: Increases the armour.
Requires: Extra Infantry Armour
InfantryUpkeep.webp
Gaunt Instincts: Reduces the biomass upkeep.
Requires: Gaunt Instincts

Strategy[]

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Units & Heroes
Heroes Tyranid PrimeTervigonHive Tyrant
Infantry TermagantsHormagauntsGargoylesTyranid WarriorsMalanthrope
VenomthropesRavenersBiovoresSpore MinesZoanthropesLictors
Monstrous Creatures CarnifexHaruspexExocrineTrygonTyrannofexScythed Hierodule
Flyers Hive Crone
Stationary Norn CystBroodhive
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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