Warhammer 40,000: Gladius - Relics of War Wiki
Advertisement

This article covers Ork units.

Heroes[ | ]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
1 Hero unit that crushes enemies in close combat and inspires allies.
RokkitLauncha
Rokkit Launcha
Assault Assault: Classification.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

PowerKlaw
Power Klaw
Melee Melee: Cannot overwatch.
Unwieldy Unwieldy: Reduces the accuracy.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

EreWeGo
'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns

AttackSquig
Attack Squig
Adds an additional weapon to the Warboss. Damage scales with ability rank.
Actions Consumes action points
Movement Consumes movement

Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas: Increases the armour penetration of melee weapons.

BigBoss
Big Boss
Increases the maximum hitpoints.
Actions Passive action

BustHeads
Bust Heads
Reduces the morale loss for the Warboss and nearby allied units.
Actions Free action
Cooldown Cooldown: 5 Turns
Radius Radius: 2

ProphetOfTheWaaagh
Prophet of the Waaagh!
Increase the influence gain when dealing damage for units with Might Makes Right in the region.
Actions Free action
Cooldown Cooldown: 10 Turns
Radius Radius: 3


Researchable
Stikkbomb
Stikkbomb
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Stikkbomb

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
Grenade Grenade: A small bomb thrown by hand.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 2
Hitpoints Hitpoints: 12
Morale Morale: 10
Movement Movement: 3
Production 18 (Turns 3)
Food 10
Ore 10
Influence 40
Food 2
Influence 4
2 Hero unit with versatile psychic powers.
WeirdboyStaff
Weirdboy Staff
Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

EreWeGo
'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns

Frazzle
Frazzle
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 1 Turns

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
PsychicPower Psychic Power: Classification.
Witchfire Witchfire: Classification.

Warpath
Warpath
Increases the number of melee attacks of the Weirdboy and adjacent Mob Rule allied units.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 2 Turns
Radius Radius: 1

ChannelMentalEmissions
Channel Mental Emissions
Increases the research output of the clan.
Actions Passive action

DaJump
Da Jump
Teleports the Weirdboy and adjacent allied units to the target tile and adjacent tiles.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 5 Turns

Armor Armour: 2
Hitpoints Hitpoints: 9
Morale Morale: 6
Movement Movement: 3
Production 15 (Turns 3)
Food 7.5
Energy 7.5
Influence 30
Energy 1.5
Influence 3
3 Hero unit that heals and augments allied infantry.
UrtySyringe
'Urty Syringe
Melee Melee: Cannot overwatch.
Poisoned Poisoned: Increases the damage against infantry units.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

EreWeGo
'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns

DoksTools
Dok's Tools
Restores the hitpoints of the target allied infantry unit.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 1 Turns
Range Range: 1

ExtraBitz
Extra Bitz
Reduces the food, ore and energy upkeep of infantry units in the region.
Radius Radius: 3
Actions Passive action

CyborkImplants
Cybork Implants
Permanently increases the damage and damage reduction of the target allied infantry unit.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 3 Turns
Range Range: 1

ExperimentalProcedure
Experimental Procedure
Increases the damage and damage reduction of the target allied infantry unit.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 5 Turns
Range Range: 1

Armor Armour: 2
Hitpoints Hitpoints: 9
Morale Morale: 6
Movement Movement: 3
Production 12 (Turns 2)
Food 5
Ore 5
Influence 20
Food 1
Influence 2

Infantry[ | ]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
0 Basic infantry unit that excels in close combat.
Slugga
6x Slugga
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

Choppa
6x Choppa
Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

EreWeGo
6x 'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns


Researchable
Stikkbomb
6x Stikkbomb
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Stikkbomb

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
Grenade Grenade: A small bomb thrown by hand.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 2
Hitpoints Hitpoints: 18
Morale Morale: 6
Movement Movement: 3
Production 12 (Turns 2)
Food 5
Ore 5
Food 1
Influence 1
2 Infantry unit that excels against heavily armoured targets.
RokkitLauncha
5x Rokkit Launcha
Assault Assault: Classification.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

EreWeGo
5x 'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns


Researchable
Stikkbomb
5x Stikkbomb
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Stikkbomb

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
Grenade Grenade: A small bomb thrown by hand.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

TankbustaBomb
5x Tankbusta Bomb
Can only be used against vehicles, monstrous creatures or fortifications.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Tankbusta Bomb

Armourbane Armourbane: Increases the armour penetration.
Bomb Bomb: Fixed accuracy.
Melee Melee: Cannot overwatch.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 2
Hitpoints Hitpoints: 15
Morale Morale: 6
Movement Movement: 3
Production 15 (Turns 3)
Food 7.5
Ore 7.5
Food 1.5
Influence 1.5
2 Infantry unit that repairs vehicles, clears tiles and founds new cities.
KustomMegaSlugga
5x Kustom Mega-Slugga
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
GetsHot Gets Hot: The unit loses hitpoints each time a ranged weapon fires.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

FoundCity
5x Found City
Consumes the unit to found a new city. Cities can only be found where there are no other cities within a 4 tile radius. Each city after the first decreases loyalty in all cities by 6.
Actions Consumes action points
Movement Consumes movement
Cost: Ore 20, Influence 20 (Per existing city)

ClearTile
5x Clear Tile
Restores the tile to its normal state and clears it of wire weed, imperial ruins and forests, one at a time.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 1 Turns
Range Range: 1
Cost: Ore 2.5, Influence 2.5

EreWeGo
5x 'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns

MeksTools
5x Mek's Tools
Restores the hitpoints of the target allied vehicle or fortification unit.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 1 Turns
Range Range: 1


Researchable
Stikkbomb
5x Stikkbomb
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Stikkbomb

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
Grenade Grenade: A small bomb thrown by hand.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 2
Hitpoints Hitpoints: 15
Morale Morale: 6
Movement Movement: 3
Production 18 (Turns 3)
Food 10
Ore 10
Ore 2
Influence 2
4 (Only with Reinforcement Pack DLC)
Versatile ranged infantry unit.
Snazzgun
5x Snazzgun
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

EreWeGo
5x 'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns


Researchable
Stikkbomb
5x Stikkbomb
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Stikkbomb

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
Grenade Grenade: A small bomb thrown by hand.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

AmmoRunt
5x Ammo Runt
Increases the ranged accuracy.
Actions Requires action points
Cooldown Cooldown: 5 Turns
Research Technology: Ammo Runt

Armor Armour: 2
Hitpoints Hitpoints: 30
Morale Morale: 6
Movement Movement: 3
Production 18 (Turns 3)
Food 10
Ore 10
Food 2
Influence 2
4 Armoured anti-air unit.
TraktorKannon
3x Traktor Kannon
HeavyWeapon Heavy: Reduces the accuracy after moving.
Skyfire Skyfire: Increases the accuracy against flyers. Reduces the accuracy against ground units that are not skimmer, jetbike or jet pack.
Traktor Traktor: Immobilizes enemy flyers.

Researchable
AmmoRunt
3x Ammo Runt
Increases the ranged accuracy.
Actions Requires action points
Cooldown Cooldown: 5 Turns
Research Technology: Ammo Runt

Armor Armour: 6
Hitpoints Hitpoints: 36
Morale Morale: 4
Movement Movement: 3
Production 18 (Turns 3)
Ore 20
Ore 2
Influence 2
5 (Only with Fortification Pack DLC)
Heavily armoured infantry unit that protects its allies.
KustomMegaBlasta
Kustom Mega-Blasta
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
GetsHot Gets Hot: The unit loses hitpoints each time a ranged weapon fires.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

PowerKlaw
Power Klaw
Melee Melee: Cannot overwatch.
Unwieldy Unwieldy: Reduces the accuracy.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

KustomForceField
Kustom Force Field
Increases the ranged damage reduction of adjacent allied units.
Radius Radius: 1
Actions Passive action

EreWeGo
'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns

MeksTools
Mek's Tools
Restores the hitpoints of the target allied vehicle or fortification unit.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 1 Turns
Range Range: 1


Researchable
AmmoRunt
Ammo Runt
Increases the ranged accuracy.
Actions Requires action points
Cooldown Cooldown: 5 Turns
Research Technology: Ammo Runt

Stikkbomb
Stikkbomb
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Stikkbomb

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
Grenade Grenade: A small bomb thrown by hand.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 10
Hitpoints Hitpoints: 6
Morale Morale: 10
Movement Movement: 3
Production 18 (Turns 3)
Ore 10
Energy 10
Energy 2
Influence 2
6 Heavy infantry unit.
TwinLinkedShoota
3x Twin-Linked Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

PowerKlaw
3x Power Klaw
Melee Melee: Cannot overwatch.
Unwieldy Unwieldy: Reduces the accuracy.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

EreWeGo
3x 'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns


Researchable
Stikkbomb
3x Stikkbomb
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Stikkbomb

Assault Assault: Classification.
Blast Blast: Hits multiple group members of the target unit.
Grenade Grenade: A small bomb thrown by hand.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 10
Hitpoints Hitpoints: 18
Morale Morale: 6
Movement Movement: 3
Production 21 (Turns 4)
Food 15
Ore 15
Food 3
Influence 3

Vehicles[ | ]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
1 Fast reconnaissance vehicle unit.
TwinLinkedBigShoota
2x Twin-Linked Big Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

Armor Armour: 6
Hitpoints Hitpoints: 32
Morale Morale: 6
Movement Movement: 4
Production 15 (Turns 3)
Ore 15
Ore 1.5
Influence 1.5
1 (Only with Assault Pack DLC)
Fast skirmish unit with high fire power.
TwinLinkedDakkagun
3x Twin-Linked Dakkagun
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

Choppa
3x Choppa
Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

EreWeGo
3x 'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns

WarbikeTurboBoost
3x Warbike Turbo-Boost
Increases the movement and ranged damage reduction.
Actions Consumes action points
Cooldown Cooldown: 3 Turns

Jink
3x Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Actions Free action
Cooldown Cooldown: 3 Turns


Researchable
HammerofWrath
3x Hammer of Wrath
Increases the damage.
Actions Requires action points
Cooldown Cooldown: 3 Turns
Research Technology: Hammer of Wrath

Armor Armour: 6
Hitpoints Hitpoints: 12
Morale Morale: 6
Movement Movement: 5
Production 15 (Turns 3)
Ore 15
Ore 1.5
Influence 1.5
3 Lightly armoured walker unit that scorches its enemies.
Skorcha
2x Skorcha
Assault Assault: Classification.
Flame Flame: Classification.
IgnoresCover Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape No Escape: Increases the attacks against open-topped units.
Template Template: Hits with increased accuracy against multiple group members of the target unit.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

KanKlaw
2x Kan Klaw
Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

Researchable
HammerofWrath
2x Hammer of Wrath
Increases the damage.
Actions Requires action points
Cooldown Cooldown: 3 Turns
Research Technology: Hammer of Wrath

Armor Armour: 7
Hitpoints Hitpoints: 32
Morale Morale: 6
Movement Movement: 3
Production 18 (Turns 3)
Ore 20
Ore 2
Influence 2
5 Heavily armoured transport vehicle unit.
BigShoota
Big Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

ZzapGun
Zzap Gun
HeavyWeapon Heavy: Reduces the accuracy after moving.
Zzap Zzap: Zzap guns fire unstable bolts of lightning. They have the potential to punch through the hull of even the heaviest enemy vehicle amid crackling showers of sparks, but have a tendency to overload and electrocute the operating gunner.


Researchable
RokkitLauncha
Rokkit Launcha
Assault Assault: Classification.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Researchable
GrabbinKlaw
Grabbin' Klaw
Immobilizes the target enemy ground vehicle unit.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 3 Turns
Range Range: 1
Research Technology: Grabbin' Klaw
Immobilized Immobilised: The unit cannot move.

Armor Armour: 8
Hitpoints Hitpoints: 48
Morale Morale: 8
Movement Movement: 4
Production 21 (Turns 4)
Ore 30
Ore 3
Influence 3
9 (Only with Specialist Pack DLC)
Super-heavy vehicle with a big kannon and transport assault capacity.
BurstaKannon
Bursta Kannon
DestroyerWeapon Destroyer Weapon: Increases the damage.
MassiveBlast Massive Blast: Hits multiple group members of the target unit.
PrimaryWeapon Primary Weapon: Increases the armour penetration.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

TwinLinkedBigShoota
Twin-Linked Big Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

AuraofFear
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius Radius: 1
Actions Passive action
Fear Fear: Reduces the morale each turn.

Armor Armour: 9
Hitpoints Hitpoints: 112
Morale Morale: 10
Movement Movement: 3
Production 30 (Turns 5)
Ore 80
Ore 8
Influence 8
8 Massive heavily armoured walker unit that rains death and destruction upon its opponents.
DeffstormMegaShoota
Deffstorm Mega-Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
HeavyWeapon Heavy: Reduces the accuracy after moving.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

TwinLinkedBigShoota
Twin-Linked Big Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

RokkitLauncha
Rokkit Launcha
Assault Assault: Classification.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Skorcha
Skorcha
Assault Assault: Classification.
Flame Flame: Classification.
IgnoresCover Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape No Escape: Increases the attacks against open-topped units.
Template Template: Hits with increased accuracy against multiple group members of the target unit.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

KlawOfGork
Klaw of Gork
Concussive Concussive: Temporarily reduces the accuracy of the target infantry unit.
Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

Researchable
HammerofWrath
Hammer of Wrath
Increases the damage.
Actions Requires action points
Cooldown Cooldown: 3 Turns
Research Technology: Hammer of Wrath

Armor Armour: 9
Hitpoints Hitpoints: 80
Morale Morale: 8
Movement Movement: 3
Production 30 (Turns 5)
Ore 80
Ore 8
Influence 8

Monstrous Creatures[ | ]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
10 Massive fearsome beast unit that crushes enemy troops and serves as a transport.
CloseCombatWeapon
Close Combat Weapon
Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

SupaLobba
Supa-Lobba
Ordnance Ordnance: Increases the armour penetration against vehicles and fortifications. Not usable by infantry after moving.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

TwinLinkedBigShoota
Twin-Linked Big Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

AuraofFear
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius Radius: 1
Actions Passive action
Fear Fear: Reduces the morale each turn.

Stomp
Stomp
Actions Free action
Movement Consumes movement
Cooldown Cooldown: 1 Turns

LargeBlast Large Blast: Hits multiple group members of the target unit.
Melee Melee: Cannot overwatch.

Research Upgrade: Bigga Choppas: Increases the armour penetration of melee weapons.


Researchable
HammerofWrath
Hammer of Wrath
Increases the damage.
Actions Requires action points
Cooldown Cooldown: 3 Turns
Research Technology: Hammer of Wrath

Armor Armour: 6
Hitpoints Hitpoints: 96
Morale Morale: 8
Movement Movement: 3
Production 33 (Turns 6)
Food 60
Ore 60
Food 12
Influence 12

Aircraft[ | ]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
3 Versatile skirmisher unit that can fly across obstacles.
TwinLinkedBigShoota
3x Twin-Linked Big Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

Slugga
3x Slugga
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

EreWeGo
3x 'Ere We Go!
Increases the movement.
Actions Free action
Movement Requires movement
Cooldown Cooldown: 5 Turns

TurboBoost
3x Turbo-Boost
Increases the movement.
Actions Consumes action points
Cooldown Cooldown: 3 Turns

Jink
3x Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Actions Free action
Cooldown Cooldown: 3 Turns

Scout
3x Scout
Reveals all tiles in the area.
Actions Free action
Cooldown Cooldown: 3 Turns
Radius Radius: 3


Researchable
HammerofWrath
3x Hammer of Wrath
Increases the damage.
Actions Requires action points
Cooldown Cooldown: 3 Turns
Research Technology: Hammer of Wrath

Bigbomm
3x Bigbomm
Actions Free action
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Research Technology: Bigbomm

Bomb Bomb: Fixed accuracy.
LargeBlast Large Blast: Hits multiple group members of the target unit.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 6
Hitpoints Hitpoints: 24
Morale Morale: 6
Movement Movement: 5
Production 18 (Turns 3)
Ore 10
Energy 10
Ore 2
Influence 2
7 Fast and lightly armoured aircraft unit that excels against ground targets.
TwinLinkedSupaShoota
Twin-Linked Supa Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.


Researchable
TwinLinkedSupaShoota
Twin-Linked Supa Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

Supersonic
Supersonic
Increases the movement.
Actions Consumes action points
Cooldown Cooldown: 3 Turns

Jink
Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Actions Free action
Cooldown Cooldown: 3 Turns

Armor Armour: 6
Hitpoints Hitpoints: 24
Morale Morale: 6
Movement Movement: 6
Production 21 (Turns 4)
Ore 15
Energy 15
Energy 3
Influence 3
8 Fast and lightly armoured bomber unit that easily scorches large infantry formations in cover.
TwinLinkedSupaShoota
Twin-Linked Supa Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

TwinLinkedBigShoota
Twin-Linked Big Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
TwinLinked Twin-Linked: Increases the accuracy.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.


Researchable
SkorchaMissile
Skorcha Missile
Blast Blast: Hits multiple group members of the target unit.
HeavyWeapon Heavy: Reduces the accuracy after moving.
IgnoresCover Ignores Cover: Ignores the ranged damage reduction of the target unit.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Supersonic
Supersonic
Increases the movement.
Actions Consumes action points
Cooldown Cooldown: 3 Turns

Jink
Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Actions Free action
Cooldown Cooldown: 3 Turns

BurnaBomb
Burna Bomb
Actions Free action
Movement Consumes movement
Cooldown Cooldown: 3 Turns

Bomb Bomb: Fixed accuracy.
IgnoresCover Ignores Cover: Ignores the ranged damage reduction of the target unit.
LargeBlast Large Blast: Hits multiple group members of the target unit.

Research Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Armor Armour: 6
Hitpoints Hitpoints: 24
Morale Morale: 6
Movement Movement: 6
Production 21 (Turns 4)
Ore 15
Energy 15
Energy 3
Influence 3

Stationary[ | ]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
0 Headquarters unit that represents a city's defenses.
Shoota
Shoota
Assault Assault: Classification.
BoltWeapon Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.

Research Upgrade: Bigga Boltz Increases the armour penetration of bolt weapons.

RokkitLauncha
Rokkit Launcha
Assault Assault: Classification.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

SetRallyPoint
Set Rally Point
Sets the rally point for newly produced units in this city.
Actions Free action

Armor Armour: 6
Hitpoints Hitpoints: 64
Morale Morale: 10
Movement Movement: -
Ore 20
Influence 20
(Per existing city)
Loyalty 6 for each city beyond the first
Units & Heroes
Heroes WarbossWeirdboyPainboy
Infantry BoyzTankbustasMeksFlash GitzMek GunzBig MekMeganobz
Vehicles WarbuggiesWarbikersKilla KansBattlewagonKill BurstaGorkanaut
Monstrous Creatures Gargantuan Squiggoth
Aircraft DeffkoptasDakkajetBurna-Bommer
Stationary Boss Tower
Buildings
Main Boss TowerScrap Shedz
Resource production Powwa GubbinzSquig HerdzGrotz HutzWeirdboyz Pole
Fighting PitzDiggaz and SmeltazFink Tank
Unit production Kommando KampPile O' DakkaMek Bitz YardKult ov SpeedRuntherd Groundz
ResearchWaaagh!Faction Quest
Advertisement