Warhammer 40,000: Gladius - Relics of War Wiki
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Scorpion
Type
Vehicle
Faction
Craftworld Aeldari
Produced by
Greater Ingress
Research
Scorpion
Tier
10
Prod. time
6
Cost
36
160
Upkeep
16
Attributes
Armour
8
Hitpoints
108
Morale
10
Movement
3

Scorpion is a Craftworld Aeldari super-heavy skimmer unit that is unstoppable when on the move.

Description[]

The Scorpion is an Aeldari super-heavy grav-tank utilised exclusively by the Craftworld Aeldari, and is amongst the largest vehicles recorded capable of anti-gravitic movement in the galaxy. Known to the Aeldari as one of the Engines of Vaul, it combines sophisticated and powerful weaponry with the grace and speed that have come to be associated with the Aeldari's vehicles. Protected by a Holo-Field and armed with twin-linked Pulsars, the Scorpion has earned nicknames like the "Grave-maker" and "Deathsled" from the Imperium of Man's veteran tank crews.

Weapons[]

Twin-Linked Pulsar
Large Blast: Hits multiple group members of the target unit.
Destroyer Weapon: Increases the damage.
Heavy: Reduces the accuracy after moving.
Primary Weapon: Increases the armour penetration.
Twin-Linked: Increases the accuracy.

Upgrade: Engine of Vaul Increases the armour penetration of heavy weapons.

Shuriken Cannon
Assault: Classification.
Bladestorm: Increases the damage and armour penetration.

Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

Actions[]

Webway Travel
Travels from one allied Webway Gate or Webway Redoubt to another.
Consumes action points
Consumes movement
Cost: 10

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Researchable

Vectored Engines
Increases the armour against ranged attacks.
Free action
Cooldown: 5
Technology: Vectored Engines

Traits[]

Titan Holo-Fields: Increases the damage reduction if the unit has moved this turn.
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Skimmer: The unit can move over water. Ignores the penalties of rivers and wire weed. Reduces the movement penalty in forests and imperial ruins.
Super-Heavy: Classification.
Tank: Classification.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Spirit Preservation: Grants energy on death.

Researchable

Star Engines: Increases the movement.
Requires: Star Engines
Extra Vehicle Armour: Increases the armour.
Requires: Wraithbone Infusion

Strategy[]

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Units & Heroes
Heroes AutarchSpiritseerFarseer Skyrunner
Infantry GuardiansRangersHowling BansheesFire DragonsWarlocksWraithblades
Vehicles Shining SpearsVaul’s Wrath Support BatteryWave SerpentFire PrismWar WalkersScorpion
Monstrous Creatures Avatar of KhaineWraithknight
Aircraft Crimson HunterHemlock Wraithfighter
Stationary Webway RedoubtWebway Gate
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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