Warhammer 40,000: Gladius - Relics of War Wiki
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Scout Sentinels
Type
Vehicle
Faction
Astra Militarum
Produced by
Manufactorum
Tier
1
Prod. time
3
Cost
18
20
Upkeep
2
Attributes
Group size
2
Armour
6
Hitpoints
32
Morale
8
Movement
3

Scout Sentinels are an Astra Militarum light armoured walker unit specialized in reconnaissance.

Description[]

The Sentinel is a fast-moving combat walker employed to scout dense terrain and provide close infantry fire support. With surprising speed and locomotive dexterity, Sentinels can traverse terrain that would confound other armoured vehicles. The lighter-armoured Scout Sentinels, in particular, are used to range ahead of the main battle line, setting up brutal ambushes or launching pin-point raids.

Weapons[]

2x Multi-Laser
Heavy: Reduces the accuracy after moving.

Upgrade: Hotshot Power Packs Increases the armour penetration of las weapons.

Researchable

2x Hunter-Killer Missile
Barrage: Does not require line of sight, but cannot overwatch.
Heavy: Reduces the accuracy after moving.

Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Actions[]

Scout
Reveals all tiles in the area.
Free action
Cooldown: 3
Radius: 3

Researchable

Create Smoke Screen
Increases ranged damage reduction to the target tile and blocks line of sight.
Consumes action points
Consumes movement
Cooldown: 10
Range: self
Technology: Smoke Launcher
Effect: Smoke Screen: Increases the ranged damage reduction.
for 3

Hammer of Wrath
Increases the damage.
Requires action points
Cooldown: 3
Technology: Hammer of Wrath

2x Hunter-Killer Missile
Barrage: Does not require line of sight, but cannot overwatch.
Heavy: Reduces the accuracy after moving.

Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Traits[]

Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Open-Topped: Classification.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Walker: Reduces the movement penalty in forests and imperial ruins.

Researchable

Camo Netting: Increases the ranged damage reduction of ground vehicles.
Requires: Camo Netting
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour
Recovery Gear: Increases the healing rate.
Requires: Recovery Gear
Relic Plating: Increases the witchfire damage reduction.
Requires: Relic Plating
Trained Sentinel Pilots (Faction quest only): Increases the damage.
Requires: Trained Sentinel Pilots

Strategy[]

Click here to add a strategy!


Units & Heroes
Heroes Lord CommissarPrimaris PsykerTank Commander
Infantry GuardsmenRatlingsTechpriest EnginseersHeavy Weapons Squad
Tempestus ScionsWyrdvane PsykersBullgryns
Vehicles Scout SentinelsChimeraHydraBasiliskLeman Russ Battle TankBaneblade
Aircraft ValkyrieThunderboltMarauder Bomber
Stationary Basilica AdministratumImperial BastionVoid Shield Generator
Buildings
Main Basilica AdministratumLabour Corps
Resource production Plasma IoniserSoylens FarmHab BlockCogitator StationSanctum ImperialisOre ExtractorOfficio Tactica
Unit production Shrine of the AquilaImperial BarracksCult MechanicusManufactorumPsyker CovenVoidport
ResearchEdictsFaction Quest
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