Warhammer 40,000: Gladius - Relics of War Wiki
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Scout Sentinels
ScoutSentinel.webp
Type
Vehicle
Faction
Astra Militarum
Produced by
Manufactorum
Tier
1
Prod. time
3 Turns.png
Cost
Production.webp 18
Ore.webp 20
Upkeep
Ore.webp 2
Attributes
PopulationLimit.png Group size
2
Armor.png Armour
6
Hitpoints.png Hitpoints
32
Morale.png Morale
8
Movement.png Movement
3

Scout Sentinels are a Astra Militarum light armoured walker unit specialized in reconnaissance.

Description[]

The Sentinel is a fast-moving combat walker employed to scout dense terrain and provide close infantry fire support. With surprising speed and locomotive dexterity, Sentinels can traverse terrain that would confound other armoured vehicles. The lighter-armoured Scout Sentinels, in particular, are used to range ahead of the main battle line, setting up brutal ambushes or launching pin-point raids.

Weapons[]

MultiLaser.webp
2x Multi-Laser
HeavyWeapon.webp Heavy: Reduces the accuracy after moving.

Research.webp Upgrade: Hotshot Power Packs Increases the armour penetration of las weapons.

Actions[]

Scout.webp
Scout
Reveals all tiles in the area.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Radius.png Radius: 3

Researchable

SmokeLauncher.png
Create Smoke Screen
Increases ranged damage reduction to the target tile and blocks line of sight.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 10Turns.png
Range.png Range: self
Research.webp Technology: Smoke Launcher
Effect: SmokeScreen.webp Smoke Screen: Increases the ranged damage reduction.
for Turns.png 3

HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.png Requires action points
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

HunterKillerMissile.webp
2x Hunter-Killer Missile
Barrage.webp Barrage: Does not require line of sight, but cannot overwatch.
HeavyWeapon.webp Heavy: Reduces the accuracy after moving.

Research.webp Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Traits[]

MoveThroughCover.webp
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
OpenTopped.webp
Open-Topped: Classification.
Vehicle.webp
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Walker.webp
Walker: Reduces the movement penalty in forests and imperial ruins.

Researchable

CamoNetting.webp
Camo Netting: Increases the ranged damage reduction of ground vehicles.
Requires: Camo Netting
ExtraVehicleArmour.webp
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour
RecoveryGear.webp
Recovery Gear: Increases the healing rate.
Requires: Recovery Gear
RelicPlating.webp
Relic Plating: Increases the witchfire damage reduction.
Requires: Relic Plating
TrainedSentinelPilots.webp
Trained Sentinel Pilots (Faction quest only): Increases the damage.
Requires: Trained Sentinel Pilots

Strategy[]

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Units & Heroes
Heroes Lord CommissarPrimaris PsykerTank Commander
Infantry GuardsmenRatlingsTechpriest EnginseersHeavy Weapons Squad
Tempestus ScionsWyrdvane PsykersBullgryns
Vehicles Scout SentinelsChimeraHydraBasiliskLeman Russ Battle TankBaneblade
Aircraft ValkyrieThunderboltMarauder Bomber
Stationary Basilica AdministratumImperial BastionVoid Shield Generator
Buildings
Main Basilica AdministratumLabour Corps
Resource production Plasma IoniserSoylens FarmHab BlockCogitator StationSanctum ImperialisOre ExtractorOfficio Tactica
Unit production Shrine of the AquilaImperial BarracksCult MechanicusManufactorumPsyker CovenVoidport
ResearchEdictsFaction Quest
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