Range: 1 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand. Upgrade: Improved Frag Casings: Increases the armour penetration of flamer, grenade, missile and blast weapons.
Range: 1 Blast: Hits multiple group members of the target unit. Ignores Cover: Ignores the ranged damage reduction of the target unit. Upgrade: Improved Frag Casings: Increases the armour penetration of flamer, grenade, missile and blast weapons.
Grants infantry the ability to throw anti-armour grenades.
Krak Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Krak Grenade Assault: Classification. Grenade: A small bomb thrown by hand. Upgrade: Improved Frag Casings: Increases the armour penetration of flamer, grenade, missile and blast weapons.
Grants Tactical Space Marines, Assault Space Marines, Devastator Space Marines and Scout Bikers the ability to deploy a melta bomb that is highly effective against heavy vehicles and fortifications.
Melta Bomb
Can only be used against vehicles, monstrous creatures or fortifications.
Consumes action points
Consumes movement
Cooldown: 10
Technology: Melta Bomb Armourbane: Increases the armour penetration. Bomb: Fixed accuracy. Melee: Cannot overwatch. Upgrade: Improved Frag Casings: Increases the armour penetration of flamer, grenade, missile and blast weapons.
Grants Fortresses of Redemption, Predators and Aquila Macro-Cannons extra heavy bolters.
Heavy Bolter
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles. Heavy: Reduces the accuracy after moving. Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.
Grants Fortresses of Redemption a krakstorm missile silo.
Krakstorm Missile Silo
Barrage: Does not require line of sight, but cannot overwatch. Large Blast: Hits multiple group members of the target unit. Ordnance: Increases the armour penetration against vehicles and fortifications. Not usable by infantry after moving. Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.
Grants ground vehicles the ability to fire hunter-killer missiles.
Hunter-Killer Missile
Barrage: Does not require line of sight, but cannot overwatch. Heavy: Reduces the accuracy after moving. Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.
Bolt Weapon: The boltgun, or bolter, fires small missiles known as 'bolts'. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles. Rapid Fire: Doubles the attacks at half range. Twin-Linked: Increases the accuracy. Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.