Named after the Air Caste’s continent-sized space stations, this fortress acts as the central point of the colony-city. It is theoretically the solitary preserve of the Commanders in a military situation, but in practice is the seat of the colony’s Ethereals.
Weapons[]
Pulse Rifle
Rapid Fire: Doubles the attacks at half range. Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.
Ion Accelerator (Standard)
Heavy: Reduces the accuracy after moving. Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.
Actions[]
Set Rally Point
Sets the rally point for newly produced units in this city.
Free action
Traits[]
Fortification: Stationary and fortified unit. If armed, it exerts control over adjacent outposts.
Headquarters: Destroying the headquarters unit destroys the entire city.
Supporting Fire: Increases overwatch damage against enemy units adjacent to other allied units.
Transport: Allows transportation of infantry units.