Warhammer 40,000: Gladius - Relics of War Wiki
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Techpriest Enginseers
Type
Infantry
Faction
Astra Militarum
Produced by
Cult Mechanicus
Tier
2
Prod. time
3
Cost
18
10
10
Upkeep
2
Attributes
Group size
3
Armour
8
Hitpoints
6
Morale
10
Movement
3

Techpriest Enginseers are an Astra Militarum infantry unit that supports vehicles, clears tiles and founds new cities.

Description[]

Tech-Priest Enginseers serve as custodians for the vehicles of the Imperial Guard. With binary prayers and mystic rites, the Enginseers soothe the machine spirits of their tracked congregation. Without the diligent maintenance of the Enginseers, the Imperial Guard would soon find themselves without the heavy armour vital to their very survival.

Weapons[]

3x Power Axe
Melee: Cannot overwatch.
Unwieldy: Reduces the accuracy.

3x Servo-Arm
Melee: Cannot overwatch.
Unwieldy: Reduces the accuracy.

Actions[]

Found City
Consumes the unit to found a new city. Cities can only be found where there are no other cities within a 4 tile radius. Each city after the first decreases loyalty in all cities by 6.
Consumes action points
Consumes movement
Cost: 20, 20 (Per existing city)

Clear Tile
Restores the tile to its normal state and clears it of wire weed, imperial ruins and forests, one at a time.
Consumes action points
Consumes movement
Cooldown: 1
Range: 1
Cost: 2.5, 2.5

Blessings of the Omnissiah
Restores the hitpoints of the target allied vehicle or fortification unit.
Consumes action points
Consumes movement
Cooldown: 1
Range: 1

Researchable

3x Frag Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Frag Grenade
Range: 1
Assault: Classification.
Blast: Hits multiple group members of the target unit.
Grenade: A small bomb thrown by hand.

Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

3x Krak Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Krak Grenade

Assault: Classification.
Grenade: A small bomb thrown by hand.

Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.

Awaken The Machine
Increases the ranged accuracy of the target allied vehicle or fortification unit.
Consumes action points
Consumes movement
Cooldown: 1
Range: 1
Technology: Awaken The Machine

Construct Imperial Strongpoint
Fortification with heavy bolters that can shelter infantry.
Consumes action points
Consumes movement
Cooldown: 5
Range: 1
Technology: Imperial Bastion
Cost: 20

Construct Void Shield Generator
Fortification that shields units in range.
Consumes action points
Consumes movement
Cooldown: 5
Range: 1
Technology: Void Shield Generator
Cost: 10, 10

Traits[]

Researchable

Extra Infantry Armour: Increases the armour.
Requires: Extra Infantry Armour

Strategy[]

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Units & Heroes
Heroes Lord CommissarPrimaris PsykerTank Commander
Infantry GuardsmenRatlingsTechpriest EnginseersHeavy Weapons Squad
Tempestus ScionsWyrdvane PsykersBullgryns
Vehicles Scout SentinelsChimeraHydraBasiliskLeman Russ Battle TankBaneblade
Aircraft ValkyrieThunderboltMarauder Bomber
Stationary Basilica AdministratumImperial BastionVoid Shield Generator
Buildings
Main Basilica AdministratumLabour Corps
Resource production Plasma IoniserSoylens FarmHab BlockCogitator StationSanctum ImperialisOre ExtractorOfficio Tactica
Unit production Shrine of the AquilaImperial BarracksCult MechanicusManufactorumPsyker CovenVoidport
ResearchEdictsFaction Quest
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