Tech-Priest Enginseers serve as custodians for the vehicles of the Imperial Guard. With binary prayers and mystic rites, the Enginseers soothe the machine spirits of their tracked congregation. Without the diligent maintenance of the Enginseers, the Imperial Guard would soon find themselves without the heavy armour vital to their very survival.
Weapons[]
3x Power Axe
Melee: Cannot overwatch. Unwieldy: Reduces the accuracy.
3x Servo-Arm
Melee: Cannot overwatch. Unwieldy: Reduces the accuracy.
Actions[]
Found City
Consumes the unit to found a new city. Cities can only be found where there are no other cities within a 4 tile radius. Each city after the first decreases loyalty in all cities by 6.
Consumes action points
Consumes movement
Cost: 20, 20 (Per existing city)
Clear Tile
Restores the tile to its normal state and clears it of wire weed, imperial ruins and forests, one at a time.
Consumes action points
Consumes movement
Cooldown: 1
Range: 1
Cost: 2.5, 2.5
Blessings of the Omnissiah
Restores the hitpoints of the target allied vehicle or fortification unit.
Range: 1 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand. Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.
3x Krak Grenade
Consumes action points
Consumes movement
Cooldown: 10
Technology: Krak Grenade Assault: Classification. Grenade: A small bomb thrown by hand. Upgrade: Improved Frag Casings: Increases the armour penetration of grenade, missile and blast weapons.
Awaken The Machine
Increases the ranged accuracy of the target allied vehicle or fortification unit.