Warhammer 40,000: Gladius - Relics of War Wiki
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Tesseract Vault
TesseractVault
Type
Vehicle
Faction
Necrons
Produced by
Combine Transcendent C'tan
+ Obelisk
Research
The Bound Coalescent
Tier
10
Prod. time
6 Turns
Cost
Production 36
Energy 160
Upkeep
Ore 16
Attributes
Armor Armour
10
Hitpoints Hitpoints
144
Morale Morale
12

Tesseract Vault is a Necron super-heavy skimmer unit with an array of incredibly devastating powers.

Description[ | ]

Only a race as ruthless and self-serving as the Necrons would think of unleashing a Tesseract Vault to further their aims. Though each Vault is a potent weapon of war, the beings held within these floating prisons pose an almost incalculable threat.

How To Create[ | ]

To create a Tesseract Vault you must first research The Bound Coalescent then use the Transcendent C'tan ability The Bound Coalescent targeting a nearby Obelisk.

Weapons[ | ]

TeslaSphere
Tesla Sphere
HeavyWeapon Heavy: Reduces the accuracy after moving.
Tesla Tesla: Increases the attacks.

Research Upgrade: Viridian Discharge Increases the armour penetration of tesla weapons.

Actions[ | ]

AuraofFear
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius Radius: 1
Actions Passive action
Fear Fear: Reduces the morale each turn.

NecrodermisRepair
Necrodermis Repair
Restores the hitpoints.
Actions Free action
Cooldown Cooldown: 1 Turns
Cost: Influence 30

TransdimensionalThunderbolt
Transdimensional Thunderbolt (Coalescent)
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 3 Turns

Assault Assault: Classification.
Tesla Tesla: Increases the attacks.

Research Upgrade: Viridian Discharge: Increases the armour penetration of tesla weapons.

SkyOfFallingStars
Sky of Falling Stars (Coalescent)
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 3 Turns

ApocalypticBlast Apocalyptic Blast: Hits multiple group members of the target unit.
Assault Assault: Classification.
Barrage Barrage: Does not require line of sight, but cannot overwatch.

Researchable

SeismicAssault
Seismic Assault (Coalescent)
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 3 Turns
Research Technology: Seismic Assault

Assault Assault: Classification.
Strikedown Strikedown: Temporarily reduces the movement of target infantry unit.

Traits[ | ]

LivingMetal
Living Metal: Restores hitpoints each turn.
MoveThroughCover
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Skimmer
Skimmer: The unit can move over water. Ignores the penalties of rivers and wire weed. Reduces the movement penalty in forests and imperial ruins.
SuperHeavy
Super-Heavy: Classification.
Vehicle
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
VengeanceOfTheEnchained
Vengeance of the Enchained: Death explosion causes extra damage.

Researchable

AttackCityBonus
Static Targetting: Increases the accuracy against units in cities.
Requires: Static Targetting
ExtraVehicleArmour
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour

Strategy[ | ]

Click here to add a strategy!


Units & Heroes
Heroes LordCryptekDestroyer Lord
Infantry Necron WarriorsFlayed OnesImmortals
Heavy DestroyersCanoptek WraithsTriarch Praetorians
Vehicles Tomb BladesAnnihilation BargeCanoptek ScarabsTriarch Stalker
Doomsday ArkMonolithObeliskTesseract Vault
Monstrous Creatures Canoptek SpyderTranscendent C'tan
Aircraft Night ScytheDoom Scythe
Stationary Royal CourtGauss Pylon
Buildings
Main Royal CourtSlave Mastaba
Resource production Energy CoreSheltersStelae
Baroque ShrineAl-Khemic QuarryForbidden Archive
Unit production Royal PyramidSummoning CoreHypostyle TempleNameless Causeway
ResearchFaction Quest
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