Warhammer 40,000: Gladius - Relics of War Wiki
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Tesseract Vault
TesseractVault.webp
Type
Vehicle
Faction
Necrons
Produced by
Combine Transcendent C'tan
+ Obelisk
Research
The Bound Coalescent
Tier
10
Prod. time
6 Turns.png
Cost
Production.webp 36
Energy.webp 160
Upkeep
Ore.webp 16
Attributes
Armor.png Armour
10
Hitpoints.png Hitpoints
144
Morale.png Morale
12

Tesseract Vault is a Necron super-heavy skimmer unit with an array of incredibly devastating powers.

Description[]

Only a race as ruthless and self-serving as the Necrons would think of unleashing a Tesseract Vault to further their aims—though each Vault is a potent weapon of war, the beings held within these floating prisons pose an almost incalculable threat.

How To Create[]

To create a Tesseract Vault you must first research The Bound Coalescent then use the Transcendent C'tan ability The Bound Coalescent targetting a nearby Obelisk.

Weapons[]

TeslaSphere.webp
Tesla Sphere
HeavyWeapon.webp Heavy: Reduces the accuracy after moving.
Tesla.webp Tesla: Increases the attacks.

Research.webp Upgrade: Viridian Discharge Increases the armour penetration of tesla weapons.

Actions[]

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

NecrodermisRepair.webp
Necrodermis Repair
Restores the hitpoints.
Actions.webp Free action
Cooldown.png Cooldown: 1Turns.png
Cost: Influence.webp 30

TransdimensionalThunderbolt.webp
Transdimensional Thunderbolt (Coalescent)
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 3Turns.png

Assault.webp Assault: Classification.
Tesla.webp Tesla: Increases the attacks.

Research.webp Upgrade: Viridian Discharge: Increases the armour penetration of tesla weapons.

SkyOfFallingStars.webp
Sky of Falling Stars (Coalescent)
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 3Turns.png

ApocalypticBlast.webp Apocalyptic Blast: Hits multiple group members of the target unit.
Assault.webp Assault: Classification.
Barrage.webp Barrage: Does not require line of sight, but cannot overwatch.

Researchable

SeismicAssault.webp
Seismic Assault (Coalescent)
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Seismic Assault

Assault.webp Assault: Classification.
Strikedown.webp Strikedown: Temporarily reduces the movement of target infantry unit.

Traits[]

LivingMetal.webp
Living Metal: Restores hitpoints each turn.
MoveThroughCover.webp
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Skimmer.webp
Skimmer: The unit can move over water. Ignores the penalties of rivers and wire weed. Reduces the movement penalty in forests and imperial ruins.
SuperHeavy.webp
Super-Heavy: Classification.
Vehicle.webp
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
VengeanceOfTheEnchained.webp
Vengeance of the Enchained: Death explosion causes extra damage.

Researchable

AttackCityBonus.webp
Static Targetting: Increases the accuracy against units in cities.
Requires: Static Targetting
ExtraVehicleArmour.webp
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour

Strategy[]

Click here to add a strategy!


Units & Heroes
Heroes LordCryptekDestroyer Lord
Infantry Necron WarriorsFlayed OnesImmortals
Heavy DestroyersCanoptek WraithsTriarch Praetorians
Vehicles Tomb BladesAnnihilation BargeCanoptek ScarabsTriarch Stalker
Doomsday ArkMonolithObeliskTesseract Vault
Monstrous Creatures Canoptek SpyderTranscendent C'tan
Aircraft Night ScytheDoom Scythe
Stationary Royal CourtGauss Pylon
Buildings
Main Royal CourtSlave Mastaba
Resource production Energy CoreSheltersStelae
Baroque ShrineAl-Khemic QuarryForbidden Archive
Unit production Royal PyramidSummoning CoreHypostyle TempleNameless Causeway
ResearchFaction Quest
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