Warhammer 40,000: Gladius - Relics of War Wiki
Advertisement
Tesseract Vault
Type
Vehicle
Faction
Necrons
Produced by
Combine Transcendent C'tan
+ Obelisk
Research
The Bound Coalescent
Tier
10
Prod. time
6
Cost
36
160
Upkeep
16
Attributes
Armour
10
Hitpoints
144
Morale
12

Tesseract Vault is a Necron super-heavy skimmer unit with an array of incredibly devastating powers.

Description[]

Only a race as ruthless and self-serving as the Necrons would think of unleashing a Tesseract Vault to further their aims. Though each Vault is a potent weapon of war, the beings held within these floating prisons pose an almost incalculable threat.

How To Create[]

To create a Tesseract Vault you must first research The Bound Coalescent then use the Transcendent C'tan ability The Bound Coalescent targeting a nearby Obelisk.

Weapons[]

Tesla Sphere
Heavy: Reduces the accuracy after moving.
Tesla: Increases the attacks.

Upgrade: Viridian Discharge Increases the armour penetration of tesla weapons.

Actions[]

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Necrodermis Repair
Restores the hitpoints.
Free action
Cooldown: 1
Cost: 30

Transdimensional Thunderbolt (Coalescent)
Consumes action points
Consumes movement
Cooldown: 3

Assault: Classification.
Tesla: Increases the attacks.

Upgrade: Viridian Discharge: Increases the armour penetration of tesla weapons.

Sky of Falling Stars (Coalescent)
Consumes action points
Consumes movement
Cooldown: 3

Apocalyptic Blast: Hits multiple group members of the target unit.
Assault: Classification.
Barrage: Does not require line of sight, but cannot overwatch.

Researchable

Seismic Assault (Coalescent)
Consumes action points
Consumes movement
Cooldown: 3
Technology: Seismic Assault

Assault: Classification.
Strikedown: Temporarily reduces the movement of target infantry unit.

Traits[]

Living Metal: Restores hitpoints each turn.
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Skimmer: The unit can move over water. Ignores the penalties of rivers and wire weed. Reduces the movement penalty in forests and imperial ruins.
Super-Heavy: Classification.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Vengeance of the Enchained: Death explosion causes extra damage.

Researchable

Static Targetting: Increases the accuracy against units in cities.
Requires: Static Targetting
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour

Strategy[]

Click here to add a strategy!


Units & Heroes
Heroes LordCryptekDestroyer Lord
Infantry Necron WarriorsFlayed OnesImmortals
Heavy DestroyersCanoptek WraithsTriarch Praetorians
Vehicles Tomb BladesAnnihilation BargeCanoptek ScarabsTriarch Stalker
Doomsday ArkMonolithObeliskTesseract Vault
Monstrous Creatures Canoptek SpyderTranscendent C'tan
Aircraft Night ScytheDoom Scythe
Stationary Royal CourtGauss Pylon
Buildings
Main Royal CourtSlave Mastaba
Resource production Energy CoreSheltersStelae
Baroque ShrineAl-Khemic QuarryForbidden Archive
Unit production Royal PyramidSummoning CoreHypostyle TempleNameless Causeway
ResearchFaction Quest
Advertisement