Warhammer 40,000: Gladius - Relics of War Wiki
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Tyranid Warriors
Type
Infantry
Faction
Tyranids
Produced by
Brood Nest
Research
Tyranid Warriors
Tier
2
Prod. time
4
Cost
31.5
45
Upkeep
3
Attributes
Group size
3
Armour
6
Hitpoints
27
Morale
12
Movement
3

Tyranid Warriors are a Tyranid versatile synapse infantry unit.

Description[]

Tyranid Warriors are the most adaptable of all the Hive Mind's bioforms. They are creatures from the blackest of nightmares, unstoppable killing machines with pulsing ichor for blood, needle-sharp teeth and darkly gleaming eyes that reveal a terrible intelligence at work. A Tyranid Warrior stands twice the height of a man, its carapace protected by a thick chitin. One might expect such a creature to be slow in its actions, but a Tyranid Warrior is lithe, with reactions as swift as a whip.

Weapons[]

3x Devourer
Assault: Classification.

Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

3x Scything Talons
Melee: Cannot overwatch.

Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

Researchable

3x Flesh Hooks
Assault: Classification.
Biomorph: Classification.

Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

Actions[]

Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range: 1
Radius: self
Passive action
Effect: Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range: self
Radius: 1
Passive action
Effect: Shadow In The Warp: -2 morale

3x Subterranean Assault
Tunnels from a Trygon's Broodhive to another Broodhive.
Consumes action points
Consumes movement

Traits[]

Researchable

Extra Infantry Armour: Increases the armour.
Requires: Extra Infantry Armour
Fleet: Increases the movement.
Requires: Adrenal Glands
Furious Charge: Increases the melee damage.
Requires: Adrenal Glands
Gaunt Instincts: Reduces the biomass upkeep.
Requires: Gaunt Instincts
Toxin Sacs: Increases the damage of melee weapons against infantry units.
Requires: Toxin Sacs

Strategy[]

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Units & Heroes
Heroes Tyranid PrimeTervigonHive Tyrant
Infantry TermagantsHormagauntsGargoylesTyranid WarriorsMalanthrope
VenomthropesRavenersBiovoresSpore MinesZoanthropesLictors
Monstrous Creatures TyrannocyteCarnifexHaruspexExocrineTrygonTyrannofexScythed Hierodule
Flyers Hive Crone
Stationary Norn CystBroodhive
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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