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Please help improve this if you can. The Discussion page may contain suggestions.
Please help improve this if you can. The Discussion page may contain suggestions.
This article covers Tyranid research.
Tier 1[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost |
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Unit | Enemy units in Tyranid cities take damage each turn. | The Spiders' Parlour | ![]() | |||
Unit | Jump infantry unit. | Gargoyles | ||||
Building | Building that produces heroes as well as generates biomass and increases loyalty. | Alpha Ovipository | Megafauna Sac | |||
Unit | Basic close combat infantry unit. | Hormagaunts | ||||
Trait | Reduces the influence cost by 50% of overriding instinctive behaviour. | Template:Savage Apressants | ||||
Trait | Reduces the influence cost by 50% of reclamation. | Template:Synapse Archevores |
Tier 2[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost |
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Building | Building that increases population limit. | Hibernation Marsupia | Megafauna Sac | ![]() | ||
Building | Reduces the influence upkeep of resource buildings by 50%. | Scavenger Adaptation | Megafauna Sac | |||
Unit | Synapse hero unit that spawns armies of Termagants. | Tervigon | Template:Alpha Ovipository tech | |||
Building | Building that produces Thropes and generates research. | Aedanthropum | Megafauna Sac | |||
Trait | Increases the damage of melee weapons against infantry and monstrous creatures. | Template:Toxin Sacs Tyranid | ||||
Unit | Versatile synapse infantry unit. | Tyranid Warriors |
Tier 3[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost | ||
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Weapon | Grants Tyranid Warriors, Tyranid Primes and Lictors an additional ranged weapon. |
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At least one research of
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Unit | Flying synapse hero unit with terrifying psychic powers. | Hive Tyrant | Template:Alpha Ovipository tech | |||||
Building | Building that increases loyalty. | Coherence Node | Megafauna Sac | |||||
Trait | Increases (doubles) the research gained when enemies die in the area of a Malanthrope. | Template:Malanthropic Gustarflagelli | Template:Aedanthropum tech | |||||
Building | Reduces the influence upkeep of production buildings by 25%. | Birthing Canals | Megafauna Sac | |||||
Building | Building that produces ground-based monstrous creatures and generates biomass. | Brood Haunt | Megafauna Sac | |||||
Unit | (Only with Specialist Pack DLC) Infantry unit with poisonous attacks and a protective spore cloud. |
Venomthropes | Template:Aedanthropum tech |
Tier 4[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost |
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Trait | Reduces the cost by 50% of founding new cities. | Template:Metamorphic Malanthropes | Template:Aedanthropum tech | ![]() | ||
Trait | Increases the tile acquisition radius of the city. | Template:Ripper Dispersion | ||||
Building | Building that constructs new buildings as well as generates biomass and increases the population limit. | Megafauna Sac | Megafauna Sac | |||
Unit | Monstrous creature unit with a grasping tongue. | Haruspex | Template:Brood Haunt tech | |||
Unit | Fast beast unit bred for close combat. | Raveners | ||||
Trait | Increases the armour penetration of short-ranged weapons. | Template:Gigaborer Hives |
Tier 5[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost |
---|---|---|---|---|---|---|
Unit | (Only with Fortification Pack DLC) Artillery unit that creates Spore Mines which explode on contact with the enemy. |
Biovores | ![]() | |||
Weapon | Grants Carnifexes an additional melee weapon. | Template:Carnifex Bone Mace | Template:Brood Haunt tech | |||
Trait | Increases the growth rate of Tyranid cities. | Template:Aggressive Expansion | ||||
Weapon | Grants Raveners a ranged weapon. | Template:Ravener Deathspitter | Raveners | |||
Trait | Increases the armour of infantry by one. | |||||
Unit | Synapse infantry unit with devastating psychic capabilities. | Zoanthropes | Template:Aedanthropum tech |
Tier 6[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost | |
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Weapon | Grants Carnifexes an additional ranged weapon. | Template:Carnifex Bio-Plasma | Template:Brood Haunt tech | ![]() | |||
Trait | Decreases the loyalty penalty by one from the amount of Tyranid cities. | Template:Grey Matter Dispersion | |||||
Unit | Monstrous creature unit that excels when stationary. | Exocrine | Template:Brood Haunt tech | ||||
Trait | Reduces the biomass upkeep of infantry by 17%. | ||||||
Trait | Increases the armour penetration of melee weapons. | Template:Bioweapon Symbiosis | |||||
Action | Grants Zoanthropes the ability to curse enemy units so they have decreased accuracy. |
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Zoanthropes |
Tier 7[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost | |
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Building | Building that produces flying monstrous creatures and generates research as well as increases the loyalty and population limit. | Capillary Tower | Megafauna Sac | ![]() | |||
Weapon | Grants Hive Tyrants, Tervigons and Tyrannofexes a template weapon. |
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At least one research of | ||||
Trait | Increases the armour of monstrous creatures. | Template:Extra Monstrous Creature Armour Tyranid | At least one research of
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Unit | Stealth infantry unit. | Lictors | |||||
Weapon | Grants Exocrines and Haruspexes an additional melee weapon. |
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At least one research of | ||||
Unit | Monstrous creature unit that can initiate subterranean assaults. | Trygon | Template:Brood Haunt tech |
Tier 8[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost | |
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Weapon | Grants Tyranid monstrous creatures and Tyranid Primes the trait to damage all melee attackers. | Template:Acid Blood Tyranid | At least one research of
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Trait | Decreases the influence cost of consuming tiles by 25%. | Template:Efficient Digestion | Template:Aedanthropum tech | ||||
Trait | Increases the armour penetration of long-ranged weapons. | Template:Ocular Proliferation | |||||
Weapon | Grants Hive Crones an additional ranged weapon. |
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Template:Capillary Tower tech | ||||
Weapon | Grants Trygons an additional melee weapon. | Template:Trygon Toxinspike | Trygon |
Tier 9[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost | |
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Trait | Increases the armour penetration of biomorphs. | Template:Biomorph Adaptation | ![]() | ||||
Action | Grants Exocrines, Gargoyles, Haruspexes, Hive Crones, Hive Tyrants, Scythed Hierodules, Tervigons, Trygons and Tyrannofexes the ability to perform more devastating attacks. |
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At least one research of
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Weapon | Grants Tyranid monstrous creatures and Tyranid Primes hitpoint restoration each turn. | Template:Regeneration Tyranid | At least one research of
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Unit | Monstrous creature unit with long-range weaponry that annihilates even the heaviest vehicles. | Tyrannofex | Template:Brood Haunt tech | ||||
Trait | Reduces the biomass upkeep of monstrous creatures. | At least one research of
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Tier 10[]
Research | Type | Description | Unlocks | Recipients | Requires | Base Cost |
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Trait | Grants units increased movement and increased melee damage. | Template:Adrenal Glands Tyranid | ![]() | |||
Trait | Increases the population limit of Tyranid cities. | Template:Biogenesis Organelles | ||||
Trait | Removes the cooldown of reclamation. | Template:Assimilation Accelerants | ||||
Unit | (Only with Assault Pack DLC) Agile gargantuan creature unit that shreds entire armies. |
Scythed Hierodule | Template:Brood Haunt tech | |||
Trait | Increases the hitpoints of Broodhives. | Trygon |
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Research • Faction Quest |