Warhammer 40,000: Gladius - Relics of War Wiki
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This article covers Tyranid units.

Heroes[]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
1 Fearsome synapse hero unit that boosts allied Tyranid Warriors.
Deathspitter.webp
Deathspitter
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

Boneswords.webp
Boneswords
LifeDrain.webp Life Drain: Increases the damage against infantry.
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.


Researchable
FleshHooks.webp
Flesh Hooks
Assault.webp Assault: Classification.
Biomorph.webp Biomorph: Classification.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

ShadowInTheWarp.png
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range.png Range: self
Radius.png Radius: 1
Actions.webp Passive action
Effect: Shadow In The Warp: -2 morale

ScourgeOfTheBrood.webp
Scourge of the Brood
The Tyranid Prime increases its damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png

AdaptiveBiology.webp
Adaptive Biology
Increases the feel no pain damage reduction for the turn after taking damage.
Actions.webp Passive action

AlphaWarrior.webp
Alpha Warrior
Increases the accuracy of allied Tyranid Warriors in range.
Actions.webp Passive action

ExploitWeaknesses.webp
Exploit Weaknesses
The Tyranid Prime reduces the armour of the target enemy unit.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Range.png Range: 2

Armor.png Armour: 8
Hitpoints.png Hitpoints: 16
Morale.png Morale: 12
Movement.png Movement: 3
Production.webp 21 (Turns.png 4)
Biomass.webp 30
Influence.webp 60
Biomass.webp 3
Influence.webp 6
2 Synapse hero unit that spawns armies of Termagants.
CrushingClaws.webp
Crushing Claws
Armourbane.webp Armourbane: Increases the armour penetration.
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

StingerSalvo.webp
Stinger Salvo
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.


Researchable
DesiccatorLarvae.webp
Desiccator Larvae
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape.webp No Escape: Increases the attacks against open-topped units.
Biomorph.webp Biomorph: Classification.
Fleshbane.webp Fleshbane: Increases the damage against infantry units.
Template.webp Template: Hits with increased accuracy against multiple group members of the target unit.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

ShadowInTheWarp.png
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range.png Range: self
Radius.png Radius: 1
Actions.webp Passive action
Effect: Shadow In The Warp: -2 morale

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

LivingIncubator.webp
Living Incubator
Summons Termagants.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 3Turns.png
Range.png Range: 1

Catalyst.webp
Catalyst
Restores the hitpoints of the Tervigon and target allied Tyranids unit.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 1Turns.png
Range.png Range: 1

BroodProgenitor.webp
Brood Progenitor
Increases the attacks of allied Termagants.
Actions.webp Passive action

MassIncubation.webp
Mass Incubation
Reduces the cooldown of Living Incubator.
Actions.png Requires action points
Cooldown.png Cooldown: 10Turns.png


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 8
Hitpoints.png Hitpoints: 42
Morale.png Morale: 12
Movement.png Movement: 3
Production.webp 24 (Turns.png 4)
Biomass.webp 40
Influence.webp 60
Biomass.webp 4
Influence.webp 6
3 Flying synapse hero unit with terrifying psychic powers.
HeavyVenomCannon.webp
Heavy Venom Cannon
Assault.webp Assault: Classification.
Blast.webp Blast: Hits multiple group members of the target unit.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

PrehensilePincer.webp
Prehensile Pincer
Biomorph.webp Biomorph: Classification.
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

RendingClaws.webp
Rending Claws
Melee.webp Melee: Cannot overwatch.
Rending.webp Rending: Increases the damage and armour penetration.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.


Researchable
DesiccatorLarvae.webp
Desiccator Larvae
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape.webp No Escape: Increases the attacks against open-topped units.
Biomorph.webp Biomorph: Classification.
Fleshbane.webp Fleshbane: Increases the damage against infantry units.
Template.webp Template: Hits with increased accuracy against multiple group members of the target unit.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

ShadowInTheWarp.png
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range.png Range: self
Radius.png Radius: 1
Actions.webp Passive action
Effect: Shadow In The Warp: -2 morale

IndescribableHorror.webp
Indescribable Horror
The Hive Tyrant reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

Jink.webp
Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png

PsychicScream.webp
Psychic Scream
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 2Turns.png
Radius.png Radius: 1

Onslaught.webp
Onslaught
Increases the movement of the Hive Tyrant and adjacent allied units.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Radius.png Radius: 1

Dominion.webp
Dominion
Increases the Synapse Link radius and the loyalty output of all cities.
Actions.webp Passive action
SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

HiveCommander.webp
Hive Commander
The Hive Tyrant increases the damage and damage reduction of allied Tyranid units in the area.
Actions.webp Free action
Cooldown.png Cooldown: 10Turns.png
Radius.png Radius: 3


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 8
Hitpoints.png Hitpoints: 30
Morale.png Morale: 12
Movement.png Movement: 6
Production.webp 27 (Turns.png 5)
Biomass.webp 60
Influence.webp 90
Biomass.webp 6
Influence.webp 9

Infantry[]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
0 Basic infantry unit.
Fleshborer.webp
10x Fleshborer
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Armor.png Armour: 2
Hitpoints.png Hitpoints: 20
Morale.png Morale: 4
Movement.png Movement: 3
Production.webp 12 (Turns.png 2)
Biomass.webp 10
Biomass.webp 1
1 Basic close combat infantry unit.
ScythingTalons.webp
8x Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Armor.png Armour: 2
Hitpoints.png Hitpoints: 16
Morale.png Morale: 4
Movement.png Movement: 3
Production.webp 12 (Turns.png 2)
Biomass.webp 10
Biomass.webp 1
1 Jump infantry unit.
BlindingVenom.webp
8x Blinding Venom
Blinding.webp Blinding: Reduces the accuracy of the target infantry or monstrous creature unit.
Melee.webp Melee: Cannot overwatch.
Poisoned.webp Poisoned: Increases the damage against infantry units.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

Fleshborer.webp
8x Fleshborer
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

JumpPack.webp
Jump Pack
Flies across obstacles to the target tile.
Actions.webp Free action
Movement.png Consumes movement
Cooldown.png Cooldown: 3Turns.png
Effect: +1.0 Movement.png movement, +1.0 Movement.png movement max

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Armor.png Armour: 2
Hitpoints.png Hitpoints: 16
Morale.png Morale: 4
Movement.png Movement: 3
Production.webp 15 (Turns.png 3)
Biomass.webp 15
Biomass.webp 1.5
2 Versatile synapse infantry unit.
Devourer.webp
3x Devourer
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

ScythingTalons.webp
3x Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.


Researchable
FleshHooks.webp
3x Flesh Hooks
Assault.webp Assault: Classification.
Biomorph.webp Biomorph: Classification.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

ShadowInTheWarp.png
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range.png Range: self
Radius.png Radius: 1
Actions.webp Passive action
Effect: Shadow In The Warp: -2 morale

Armor.png Armour: 6
Hitpoints.png Hitpoints: 27
Morale.png Morale: 12
Movement.png Movement: 3
Production.webp 21 (Turns.png 4)
Biomass.webp 30
Biomass.webp 3
2 Support unit that consumes tiles and founds new cities.
CloseCombatWeapon.webp
Close Combat Weapon
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

FoundCity.webp
Found City
Consumes the unit to found a new city. Cities can only be found where there are no other cities within a 4 tile radius. Each city after the first decreases loyalty in all cities by 6.
Actions.png Consumes action points
Movement.png Consumes movement
Cost: Ore.webp 20, Influence.webp 20 (Per existing city)


ClearTile.webp
Clear Tile (Tyranids)
Clears the tile of wire weed, imperial ruins and forests, one at a time.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 1Turns.png
Range.png Range: 1
Cost: Biomass.webp 2.5, Influence.webp 2.5


Bedrock.webp
Consume Tile
Feeds upon the planet, consuming the tile's biomass, clearing forests and turning the ground into bedrock.
Actions.png Consumes action points
Movement.png Consumes movement
Range.png Range: 1
Cost: Influence.webp 15


ToxicMiasma.webp
Toxic Miasma
Biomorph.webp Biomorph: Classification.
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape.webp No Escape: Increases the attacks against open-topped units.
Template.webp Template: Hits with increased accuracy against multiple group members of the target unit.
Poisoned.webp Poisoned: Increases the damage against infantry units.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.


GraspingTail.webp
Grasping Tail
Reduces the attacks of the target enemy unit.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 3Turns.png
Range.png Range: 1


SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.


SporeCloud.webp
Spore Cloud
Increases the ranged damage reduction of adjacent allied units.
Radius.png Radius: 1
Actions.webp Passive action


ShadowInTheWarp.png
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range.png Range: self
Radius.png Radius: 1
Actions.webp Passive action
Effect: Shadow In The Warp: -2 morale

Armor.png Armour: 4
Hitpoints.png Hitpoints: 12
Morale.png Morale: 12
Movement.png Movement: 3
Production.webp 18 (Turns.png 3)
Biomass.webp 20
Biomass.webp 2
3 (Only with Specialist Pack DLC)
Infantry unit with poisonous attacks and a protective spore cloud.
LashWhips.webp
3x Lash Whips
Melee.webp Melee: Cannot overwatch.
Swiftstrike.webp Swiftstrike: Increases the attacks.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

ToxicMiasma.webp
3x Toxic Miasma
Biomorph.webp Biomorph: Classification.
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape.webp No Escape: Increases the attacks against open-topped units.
Template.webp Template: Hits with increased accuracy against multiple group members of the target unit.
Poisoned.webp Poisoned: Increases the damage against infantry units.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

SporeCloud.webp
Spore Cloud
Increases the ranged damage reduction of adjacent allied units.
Radius.png Radius: 1
Actions.webp Passive action

Armor.png Armour: 4
Hitpoints.png Hitpoints: 18
Morale.png Morale: 4
Movement.png Movement: 3
Production.webp 21 (Turns.png 4)
Biomass.webp 30
Biomass.webp 3
4 Fast beast unit bred for close combat.
RendingClaws.webp
3x Rending Claws
Melee.webp Melee: Cannot overwatch.
Rending.webp Rending: Increases the damage and armour penetration.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

ScythingTalons.webp
3x Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.


Researchable
Deathspitter.webp
3x Deathspitter
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Armor.png Armour: 4
Hitpoints.png Hitpoints: 27
Morale.png Morale: 4
Movement.png Movement: 5
Production.webp 21 (Turns.png 4)
Biomass.webp 30
Biomass.webp 3
5 (Only with Fortification Pack DLC)
Artillery unit that creates Spore Mines which explode on contact with the enemy.
SporeMineLauncher.webp
3x Spore Mine Launcher
Assault.webp Assault: Classification.
Barrage.webp Barrage: Does not require line of sight, but cannot overwatch.
LargeBlast.webp Large Blast: Hits multiple group members of the target unit.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

SporeMine.webp
Spore Burst
Create Spore Mines.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 5Turns.png
Range.png Range: 3

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Armor.png Armour: 6
Hitpoints.png Hitpoints: 27
Morale.png Morale: 4
Movement.png Movement: 3
Production.webp 21 (Turns.png 4)
Biomass.webp 30
Biomass.webp 3
5 (Only with Fortification Pack DLC)
Slow unit that detonates itself when coming in contact with an enemy.
FloatingDeath.webp
5x Floating Death
LargeBlast.webp Large Blast: Hits multiple group members of the target unit.
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

Armor.png Armour: 0
Hitpoints.png Hitpoints: 5
Morale.png Morale: 12
Movement.png Movement: 1
Production.webp 9 (Turns.png 2) Biomass.webp 0.75
5 Synapse infantry unit with devastating psychic capabilities.
CloseCombatWeapon.webp
2x Close Combat Weapon
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

ShadowInTheWarp.png
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range.png Range: self
Radius.png Radius: 1
Actions.webp Passive action
Effect: Shadow In The Warp: -2 morale

WarpBlastBurst.webp
2x Warp Blast Burst
Blast.webp Blast: Hits multiple group members of the target unit.
PsychicPower.webp Psychic Power: Classification.
Witchfire.webp Witchfire: Classification.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

WarpBlastLance.webp
2x Warp Blast Lance
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 2Turns.png

Lance.webp Lance: Limits the armour of the target unit.
PsychicPower.webp Psychic Power: Classification.
Witchfire.webp Witchfire: Classification.

Research.webp Upgrade: Gigaborer Hives: Increases the armour penetration of short-ranged weapons.

TheHorror.webp
The Horror
Reduces the movement and ranged accuracy, increases the ranged damage reduction and prevents the target enemy infantry unit from doing overwatch attacks.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 1Turns.png
Range.png Range: 2
Pinned.webp Pinned: Reduces the movement and ranged accuracy, increases the ranged damage reduction and prevents the unit from doing overwatch attacks.


Researchable
Paroxysm.webp
Paroxysm
Reduces the accuracy of the target enemy unit.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 1Turns.png
Range.png Range: 2
Research.webp Technology: Paroxysm

Armor.png Armour: 4
Hitpoints.png Hitpoints: 18
Morale.png Morale: 12
Movement.png Movement: 3
Production.webp 24 (Turns.png 4)
Biomass.webp 40
Biomass.webp 4
7 Stealth infantry unit.
ScythingTalons.webp
3x Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

RendingClaws.webp
3x Rending Claws
Melee.webp Melee: Cannot overwatch.
Rending.webp Rending: Increases the damage and armour penetration.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.


Researchable
FleshHooks.webp
3x Flesh Hooks
Assault.webp Assault: Classification.
Biomorph.webp Biomorph: Classification.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Armor.png Armour: 4
Hitpoints.png Hitpoints: 27
Morale.png Morale: 12
Movement.png Movement: 3
Production.webp 24 (Turns.png 4)
Biomass.webp 40
Biomass.webp 4

Monstrous Creatures[]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
3 Monstrous creature unit with devastating close combat capabilities.
ScythingTalons.webp
Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

SpineBanks.webp
Spine Banks
Assault.webp Assault: Classification.
Biomorph.webp Biomorph: Classification.
Blast.webp Blast: Hits multiple group members of the target unit.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

StranglethornCannon.webp
Stranglethorn Cannon
Assault.webp Assault: Classification.
LargeBlast.webp Large Blast: Hits multiple group members of the target unit.
Pinning.webp Pinning: Temporarily reduces the movement of the target fearful infantry unit and prevents it from doing overwatch attacks.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.


Researchable
BioPlasma.webp
Bio-Plasma
Assault.webp Assault: Classification.
Blast.webp Blast: Hits multiple group members of the target unit.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

BoneMace.webp
Bone Mace
Biomorph.webp Biomorph: Classification.
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

LivingBatteringRam.webp
Living Battering Ram
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Armor.png Armour: 8
Hitpoints.png Hitpoints: 30
Morale.png Morale: 6
Movement.png Movement: 3
Production.webp 24 (Turns.png 4)
Biomass.webp 40
Biomass.webp 4
4 Monstrous creature unit with a grasping tongue.
CrushingClaws.webp
Crushing Claws
Armourbane.webp Armourbane: Increases the armour penetration.
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

GraspingTongue.webp
Grasping Tongue
Assault.webp Assault: Classification.
PrecisionShots.webp Precision Shots: Increases the accuracy.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.


Researchable
ThresherScythe.webp
Thresher Scythe
Biomorph.webp Biomorph: Classification.
Melee.webp Melee: Cannot overwatch.
Rending.webp Rending: Increases the damage and armour penetration.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

RapaciousHunger.webp
Rapacious Hunger
The Haruspex increases its attacks.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 8
Hitpoints.png Hitpoints: 36
Morale.png Morale: 6
Movement.png Movement: 3
Production.webp 24 (Turns.png 4)
Biomass.webp 40
Biomass.webp 4
6 Monstrous creature unit that excels when stationary.
BioPlasmicCannon.webp
Bio-Plasmic Cannon
Assault.webp Assault: Classification.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

ScythingTalons.webp
Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.


Researchable
ThresherScythe.webp
Thresher Scythe
Biomorph.webp Biomorph: Classification.
Melee.webp Melee: Cannot overwatch.
Rending.webp Rending: Increases the damage and armour penetration.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 8
Hitpoints.png Hitpoints: 36
Morale.png Morale: 6
Movement.png Movement: 3
Production.webp 27 (Turns.png 5)
Biomass.webp 60
Biomass.webp 6
7 Monstrous creature unit that can initiate subterranean assaults.
BioElectricPulse.webp
Bio-Electric Pulse
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

ScythingTalons.webp
Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.


Researchable
Toxinspike.webp
Toxinspike
Biomorph.webp Biomorph: Classification.
Melee.webp Melee: Cannot overwatch.
Poisoned.webp Poisoned: Increases the damage against infantry units.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

Tunnel.webp
Construct Broodhive
Construct a building that allows units to tunnel from one Broodhive to another.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 5Turns.png
Range.png Range: 1
Research.webp Technology: Trygon
Cost: Biomass.webp 10 Influence.webp 5
Research.webp Upgrade: Echiurean Walls

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 8
Hitpoints.png Hitpoints: 42
Morale.png Morale: 8
Movement.png Movement: 3
Production.webp 27 (Turns.png 5)
Biomass.webp 60
Biomass.webp 6
9 Monstrous creature unit with long-range weaponry that annihilates even the heaviest vehicles.
RuptureCannon.webp
Rupture Cannon
Assault.webp Assault: Classification.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

StingerSalvo.webp
Stinger Salvo
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.


Researchable
DesiccatorLarvae.webp
Desiccator Larvae
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape.webp No Escape: Increases the attacks against open-topped units.
Biomorph.webp Biomorph: Classification.
Fleshbane.webp Fleshbane: Increases the damage against infantry units.
Template.webp Template: Hits with increased accuracy against multiple group members of the target unit.

Research.webp Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 10
Hitpoints.png Hitpoints: 42
Morale.png Morale: 8
Movement.png Movement: 3
Production.webp 27 (Turns.png 5)
Biomass.webp 60
Biomass.webp 6
10 (Only with Assault Pack DLC)
Agile gargantuan creature unit that shreds entire armies.
ScythingTalons.webp
Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

BioAcidSpray.webp
Bio-Acid Spray
HellstormTemplate.webp Hellstorm Template: Hits with increased accuracy against multiple group members of the target unit.
NoEscape.webp No Escape: Increases the attacks against open-topped units.
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

Agile.webp
Agile
Increases the movement, but decreases the attacks.
Actions.png Requires action points
Cooldown.png Cooldown: 3Turns.png

Stomp.webp
Stomp
Actions.webp Free action
Movement.png Consumes movement
Cooldown.png Cooldown: 1Turns.png

LargeBlast.webp Large Blast: Hits multiple group members of the target unit.
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis: Increases the armour penetration of melee weapons.

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 8
Hitpoints.png Hitpoints: 72
Morale.png Morale: 12
Movement.png Movement: 3
Production.webp 36 (Turns.png 6)
Biomass.webp 160
Biomass.webp 16

Flyers[]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
7 Flyer unit that excels against airborne targets.
DroolCannon.webp
Drool Cannon
Assault.webp Assault: Classification.
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
NoEscape.webp No Escape: Increases the attacks against open-topped units.
Template.webp Template: Hits with increased accuracy against multiple group members of the target unit.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

ScythingTalons.webp
Scything Talons
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

Tentaclids.webp
Tentaclids
Assault.webp Assault: Classification.
Haywire.webp Haywire: Increases the damage and ignores armour against vehicles and fortifications.
Seeking.webp Seeking: Increases the ranged accuracy against flyers.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.


Researchable
StingerSalvo.webp
Stinger Salvo
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

AuraofFear.webp
Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius.png Radius: 1
Actions.webp Passive action
Fear.webp Fear: Reduces the morale each turn.

Jink.webp
Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png

OverrideInstinctiveBehaviour.webp
Override Instinctive Behaviour
Focuses the Hive mind's attention to temporarily override instinctive behaviour.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Cost: Scaling Influence.webp amount

Tentaclids.webp
Tentaclids
Assault.webp Assault: Classification.
Haywire.webp Haywire: Increases the damage and ignores armour against vehicles and fortifications.
Seeking.webp Seeking: Increases the ranged accuracy against flyers.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.


Researchable
HammerofWrath.webp
Hammer of Wrath
Increases the damage.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png
Research.webp Technology: Hammer of Wrath

Armor.png Armour: 8
Hitpoints.png Hitpoints: 36
Morale.png Morale: 12
Movement.png Movement: 6
Production.webp 27 (Turns.png 5)
Biomass.webp 60
Biomass.webp 6

Stationary[]

Unit Tier Description Weapons Actions Attributes Cost Upkeep
0 Headquarters unit that represents a city's defenses.
Devourer.webp
Devourer
Assault.webp Assault: Classification.

Research.webp Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

HeavyVenomCannon.webp
Heavy Venom Cannon
Assault.webp Assault: Classification.
Blast.webp Blast: Hits multiple group members of the target unit.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

SetRallyPoint.webp
Set Rally Point
Sets the rally point for newly produced units in this city.
Actions.webp Free action

Armor.png Armour: 6
Hitpoints.png Hitpoints: 64
Morale.png Morale: 10
Biomass.webp 10
Influence.webp 10
(Per existing city)
Loyalty.webp 6 for each city beyond the first
7 Allows units to tunnel from one Broodhive to another. Armor.png Armour: 6
Hitpoints.png Hitpoints: 24
Morale.png Morale: 0
Biomass.webp 10
Influence.webp 5
Biomass.webp 1
Influence.webp 1

Units & Heroes
Heroes Tyranid PrimeTervigonHive Tyrant
Infantry TermagantsHormagauntsGargoylesTyranid WarriorsMalanthrope
VenomthropesRavenersBiovoresSpore MinesZoanthropesLictors
Monstrous Creatures CarnifexHaruspexExocrineTrygonTyrannofexScythed Hierodule
Flyers Hive Crone
Stationary Norn CystBroodhive
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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