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Wave Serpent
WaveSerpent.webp
Type
Vehicle
Faction
Craftworld Aeldari
Produced by
Greater Ingress
Research
Wave Serpent
Tier
5
Prod. time
4 Turns.png
Cost
Production.webp 24
Ore.webp 40
Upkeep
Ore.webp 4
Attributes
Armor.png Armour
8
Hitpoints.png Hitpoints
36
Morale.png Morale
10
Movement.png Movement
4
CargoSlots.png Cargo Slots
4

Wave Serpent is a Craftworld Aeldari skimmer transport unit that can sacrifice armour to finish off targets.

Description[]

The Wave Serpent is the primary transport of the craftworlds, though its capacity to deal death has earned it a fell reputation among the enemies of the Aeldari. Atop its turret it mounts a twin array of heavy weaponry that blasts priority targets, forcing the enemy to lie low as the grav-tank swoops down for its passengers to deploy.

Weapons[]

TwinLinkedShurikenCannon.webp
Twin-Linked Shuriken Cannon
Assault.webp Assault: Classification.
Bladestorm.webp Bladestorm: Increases the damage and armour penetration.
TwinLinked.webp Twin-Linked: Increases the accuracy.

Research.webp Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

TwinLinkedShurikenCatapult.webp
Twin-Linked Shuriken Catapult
Assault.webp Assault: Classification.
Bladestorm.webp Bladestorm: Increases the damage and armour penetration.
TwinLinked.webp Twin-Linked: Increases the accuracy.

Research.webp Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

Actions[]

WebwayTravel.webp
Webway Travel
Travels from one allied Webway Gate or Webway Redoubt to another.
Actions.png Consumes action points
Movement.png Consumes movement
Cost: Influence.webp 10

Jink.webp
Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Actions.webp Free action
Cooldown.png Cooldown: 3Turns.png

SerpentShield.webp
Serpent Shield
Actions.webp Free action
Cooldown.png Cooldown: 5Turns.png

Assault.webp Assault: Classification.
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
Strikedown.webp Strikedown: Temporarily reduces the movement of target infantry unit.

Research.webp Upgrade: Sub-Molecular Ammunition: Increases the armour penetration of assault weapons.

Researchable

CrystalTargetingMatrix.webp
Crystal Targeting Matrix
Increases the accuracy.
Actions.png Requires action points
Cooldown.png Cooldown: 5Turns.png
Research.webp Technology: Crystal Targeting Matrix

VectoredEngines.webp
Vectored Engines
Increases the armour against ranged attacks.
Actions.webp Free action
Cooldown.png Cooldown: 5Turns.png
Research.webp Technology: Vectored Engines

Traits[]

SerpentShield.webp
Serpent Shield
Actions.webp Free action
Cooldown.png Cooldown: 5Turns.png

Assault.webp Assault: Classification.
IgnoresCover.webp Ignores Cover: Ignores the ranged damage reduction of the target unit.
Strikedown.webp Strikedown: Temporarily reduces the movement of target infantry unit.

Research.webp Upgrade: Sub-Molecular Ammunition: Increases the armour penetration of assault weapons.

Skimmer.webp
Skimmer: The unit can move over water. Ignores the penalties of rivers and wire weed. Reduces the movement penalty in forests and imperial ruins.
Tank.webp
Tank: Classification.
Transport.webp
Transport: Allows transportation of infantry units.
Vehicle.webp
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
SpiritPreservation.webp
Spirit Preservation: Grants energy on death.

Researchable

HoloFields.webp
Holo-Fields: Increases the damage reduction if the unit has moved this turn.
Requires: Holo-Fields
MoveThroughCover.webp
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Requires: Ghostwalk Matrix
SpiritStones.webp
Spirit Stones: Reduces the morale loss.
Requires: Spirit Stones
StarEngines.webp
Star Engines: Increases the movement.
Requires: Star Engines
ExtraVehicleArmour.webp
Extra Vehicle Armour: Increases the armour.
Requires: Wraithbone Infusion

Strategy[]

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Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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