Warhammer 40,000: Gladius - Relics of War Wiki
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Wave Serpent
Type
Vehicle
Faction
Craftworld Aeldari
Produced by
Greater Ingress
Research
Wave Serpent
Tier
5
Prod. time
4
Cost
24
40
Upkeep
4
Attributes
Armour
8
Hitpoints
36
Morale
10
Movement
4
Cargo Slots
4

Wave Serpent is a Craftworld Aeldari skimmer transport unit that can sacrifice armour to finish off targets.

Description[]

The Wave Serpent is the primary transport of the craftworlds, though its capacity to deal death has earned it a fell reputation among the enemies of the Aeldari. Atop its turret it mounts a twin array of heavy weaponry that blasts priority targets, forcing the enemy to lie low as the grav-tank swoops down for its passengers to deploy.

Weapons[]

Twin-Linked Shuriken Cannon
Assault: Classification.
Bladestorm: Increases the damage and armour penetration.
Twin-Linked: Increases the accuracy.

Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

Twin-Linked Shuriken Catapult
Assault: Classification.
Bladestorm: Increases the damage and armour penetration.
Twin-Linked: Increases the accuracy.

Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

Actions[]

Webway Travel
Travels from one allied Webway Gate or Webway Redoubt to another.
Consumes action points
Consumes movement
Cost: 10

Jink
Increases the ranged damage reduction but reduces the accuracy. Cannot be used if the unit has attacked this turn.
Free action
Cooldown: 3

Serpent Shield
Free action
Cooldown: 5

Assault: Classification.
Ignores Cover: Ignores the ranged damage reduction of the target unit.
Strikedown: Temporarily reduces the movement of target infantry unit.

Upgrade: Sub-Molecular Ammunition: Increases the armour penetration of assault weapons.

Researchable

Crystal Targeting Matrix
Increases the accuracy.
Requires action points
Cooldown: 5
Technology: Crystal Targeting Matrix

Vectored Engines
Increases the armour against ranged attacks.
Free action
Cooldown: 5
Technology: Vectored Engines

Traits[]

Serpent Shield
Free action
Cooldown: 5

Assault: Classification.
Ignores Cover: Ignores the ranged damage reduction of the target unit.
Strikedown: Temporarily reduces the movement of target infantry unit.

Upgrade: Sub-Molecular Ammunition: Increases the armour penetration of assault weapons.

Skimmer: The unit can move over water. Ignores the penalties of rivers and wire weed. Reduces the movement penalty in forests and imperial ruins.
Tank: Classification.
Transport: Allows transportation of infantry units.
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Spirit Preservation: Grants energy on death.

Researchable

Holo-Fields: Increases the damage reduction if the unit has moved this turn.
Requires: Holo-Fields
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Requires: Ghostwalk Matrix
Spirit Stones: Reduces the morale loss.
Requires: Spirit Stones
Star Engines: Increases the movement.
Requires: Star Engines
Extra Vehicle Armour: Increases the armour.
Requires: Wraithbone Infusion

Strategy[]

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Units & Heroes
Heroes AutarchSpiritseerFarseer Skyrunner
Infantry GuardiansRangersHowling BansheesFire DragonsWarlocksWraithblades
Vehicles Shining SpearsVaul’s Wrath Support BatteryWave SerpentFire PrismWar WalkersScorpion
Monstrous Creatures Avatar of KhaineWraithknight
Aircraft Crimson HunterHemlock Wraithfighter
Stationary Webway RedoubtWebway Gate
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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