This article covers neutral Wildlife units.
Heroes[]
Infantry[]
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Powerful native brawler unit that regenerates hitpoints each turn. |
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Devastating native unit that frightens enemies and fights in a reckless rage. |
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Agile predator unit that is particularly dangerous in forests. |
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(Only with Reinforcement Pack DLC) Ranged infantry unit specialized in ambushes. |
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Quick ranged infantry unit that excels at combat in ruins and can fly over obstacles. |
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Flyers[]
Unit | Description | Weapons | Actions | Attributes | ||||||
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Highly dangerous warp unit that enslaves the mind of its enemies. |
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Airborne elusive warp unit that infests its victims. |
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Terrifying flying monstrous creature that is vulnerable to light. |
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War Engines[]
Unit | Description | Weapons | Actions | Attributes | ||||||||||||||
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Extremely durable and heavily armed combat robot unit. |
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(Only with Lord of Skulls DLC) Almost unstoppable war engine that can slaughter entire armies. |
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Stationary[]
Unit | Description | Weapons | Actions | Attributes | ||
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Stationary structure unit that spawns Catachan Devils over time. | ![]() ![]() ![]() ![]() | |||||
Fortification with heavy bolters that can shelter infantry. |
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