Warhammer 40,000: Gladius - Relics of War Wiki
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Wraithknight
Type
Monstrous Creature
Faction
Craftworld Aeldari
Produced by
Asyuran's Crucible
Research
Wraithknight
Tier
9
Prod. time
5
Cost
30
40
40
Upkeep
8
Attributes
Armour
8
Hitpoints
56
Morale
12
Movement
3

Wraithknight is a Craftworld Aeldari gargantuan monstrous creature that blasts its foes from range and blinds anyone who manages to get close.

Description[]

Dominating the battlefield, the Wraithknight looks down upon its foes like a vengeful god of war. Armed with either massive energy cannons or a colossal blade and shield, this giant ghost warrior can unleash blazing destruction or charge in to carve apart its foes. Inside its wraithbone hull, its pilot communes with the soul of his twin, for this ghost warrior is driven by two Aeldari, one living and one dead, working as one.

Weapons[]

Suncannon
Blast: Hits multiple group members of the target unit.
Heavy: Reduces the accuracy after moving.

Upgrade: Engine of Vaul Increases the armour penetration of heavy weapons.

Researchable

Starcannon
Heavy: Reduces the accuracy after moving.

Upgrade: Engine of Vaul Increases the armour penetration of heavy weapons.

Actions[]

Webway Travel
Travels from one allied Webway Gate or Webway Redoubt to another.
Consumes action points
Consumes movement
Cost: 10

Aura of Fear
Reduces the morale of adjacent enemy units each turn.
Radius: 1
Passive action
Fear: Reduces the morale each turn.

Jump Pack
Flies across obstacles to the target tile.
Free action
Consumes movement
Cooldown: 3
Effect: +1.0 movement, +1.0 movement max

Stomp
Free action
Consumes movement
Cooldown: 1

Large Blast: Hits multiple group members of the target unit.
Melee: Cannot overwatch.

Upgrade: Sub-Molecular Planes: Increases the armour penetration of melee weapons.

Researchable

Hammer of Wrath
Increases the damage.
Free action
Cooldown: 3
Technology: Hammer of Wrath

Traits[]

Ancient Doom: Increases the accuracy and damage taken against Chaos units.
Fearless: Reduces the morale loss and grants immunity to fear and pinning.
Feel No Pain: Increases the damage reduction.
Gargantuan: Classification.
Monstrous Creature: Classification.
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
Relentless: Negates the penalty for heavy and ordnance weapons.
Scattershield: Increases the damage reduction and blinds infantry and monstrous creature attackers.
Smash: Increases the melee armour penetration.
Strikedown: Temporarily reduces the movement of target infantry unit.
Spirit Preservation: Grants energy on death.

Researchable

Extra Infantry Armour: Increases the armour.
Requires: Labyrinthian Mesh Armour

Strategy[]

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Units & Heroes
Heroes AutarchSpiritseerFarseer Skyrunner
Infantry GuardiansRangersHowling BansheesFire DragonsWarlocksWraithblades
Vehicles Shining SpearsVaul’s Wrath Support BatteryWave SerpentFire PrismWar WalkersScorpion
Monstrous Creatures Avatar of KhaineWraithknight
Aircraft Crimson HunterHemlock Wraithfighter
Stationary Webway RedoubtWebway Gate
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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