Zoanthropes are created solely to harness the psychic potential of the Hive Mind, and their entire bodies are perfected towards such a function. If necessary, a Zoanthrope can be used to extend the range of the Hive Mind's synaptic control, utilising the beast's vast cerebral capacity to relay its instructions to lesser creatures. A Zoanthrope's link to the synaptic web is such that, by flexing the merest part of its mind, it can rain incandescent power on the enemy, projecting destructive bolts of energy that boils through adamantium plate and disintegrates flesh with equal ease.
Weapons[]
2x Close Combat Weapon
Melee: Cannot overwatch. Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.
2x Warp Blast Burst
Blast: Hits multiple group members of the target unit. Psychic Power: Classification. Witchfire: Classification. Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.
2x Warp Blast Lance
Consumes action points
Consumes movement
Cooldown: 2 Lance: Limits the armour of the target unit. Psychic Power: Classification. Witchfire: Classification. Upgrade: Gigaborer Hives: Increases the armour penetration of short-ranged weapons.
Actions[]
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range: 1
Radius: self
Passive action
Effect: Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range: self
Radius: 1
Passive action
Effect: Shadow In The Warp: -2 morale
2x Subterranean Assault
Tunnels from a Trygon's Broodhive to another Broodhive.
Consumes action points
Consumes movement
2x Warp Blast Burst
Blast: Hits multiple group members of the target unit. Psychic Power: Classification. Witchfire: Classification. Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.
2x Warp Blast Lance
Consumes action points
Consumes movement
Cooldown: 2 Lance: Limits the armour of the target unit. Psychic Power: Classification. Witchfire: Classification. Upgrade: Gigaborer Hives: Increases the armour penetration of short-ranged weapons.
2x The Horror
Reduces the movement and ranged accuracy, increases the ranged damage reduction and prevents the target enemy infantry unit from doing overwatch attacks.
Consumes action points
Consumes movement
Cooldown: 1
Range: 2 Pinned: Reduces the movement and ranged accuracy, increases the ranged damage reduction and prevents the unit from doing overwatch attacks.