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Zoanthropes
Zoanthrope.webp
Type
Infantry
Faction
Tyranids
Produced by
Brood Nest
Research
Zoanthropes
Tier
5
Prod. time
4 Turns.png
Cost
Production.webp 24
Biomass.webp 40
Upkeep
Biomass.webp 4
Attributes
PopulationLimit.png Group size
2
Armor.png Armour
4
Hitpoints.png Hitpoints
18
Morale.png Morale
12
Movement.png Movement
3

Zoanthropes are a Tyranid synapse infantry unit with devastating psychic capabilities.

Description[]

Zoanthropes are created solely to harness the psychic potential of the Hive Mind, and their entire bodies are perfected towards such a function. If necessary, a Zoanthrope can be used to extend the range of the Hive Mind's synaptic control, utilising the beast's vast cerebral capacity to relay its instructions to lesser creatures. A Zoanthrope's link to the synaptic web is such that, by flexing the merest part of its mind, it can rain incandescent power on the enemy, projecting destructive bolts of energy that boils through adamantium plate and disintegrates flesh with equal ease.

Weapons[]

CloseCombatWeapon.webp
2x Close Combat Weapon
Melee.webp Melee: Cannot overwatch.

Research.webp Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

WarpBlastBurst.webp
2x Warp Blast Burst
Blast.webp Blast: Hits multiple group members of the target unit.
PsychicPower.webp Psychic Power: Classification.
Witchfire.webp Witchfire: Classification.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

WarpBlastLance.webp
2x Warp Blast Lance
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 2Turns.png

Lance.webp Lance: Limits the armour of the target unit.
PsychicPower.webp Psychic Power: Classification.
Witchfire.webp Witchfire: Classification.

Research.webp Upgrade: Gigaborer Hives: Increases the armour penetration of short-ranged weapons.

Actions[]

SynapseCreature.png
Synapse Creature
Grants this and adjacent units immunity to morale, fear and instinctive behaviour effects.
Range.png Range: 1
Radius.png Radius: self
Actions.webp Passive action
Effect: SynapseLink.webp Synapse Link: The unit cannot be shaken or broken, is immune to fear and is not subject to instinctive behaviour.

ShadowInTheWarp.png
Shadow In The Warp
Reduces the morale of adjacent enemy psyker units each turn.
Range.png Range: self
Radius.png Radius: 1
Actions.webp Passive action
Effect: Shadow In The Warp: -2 morale

SubterraneanAssault.webp
2x Subterranean Assault
Tunnels from a Trygon's Broodhive to another Broodhive.
Actions.png Consumes action points
Movement.png Consumes movement

WarpBlastBurst.webp
2x Warp Blast Burst
Blast.webp Blast: Hits multiple group members of the target unit.
PsychicPower.webp Psychic Power: Classification.
Witchfire.webp Witchfire: Classification.

Research.webp Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

WarpBlastLance.webp
2x Warp Blast Lance
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 2Turns.png

Lance.webp Lance: Limits the armour of the target unit.
PsychicPower.webp Psychic Power: Classification.
Witchfire.webp Witchfire: Classification.

Research.webp Upgrade: Gigaborer Hives: Increases the armour penetration of short-ranged weapons.

TheHorror.webp
2x The Horror
Reduces the movement and ranged accuracy, increases the ranged damage reduction and prevents the target enemy infantry unit from doing overwatch attacks.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 1Turns.png
Range.png Range: 2
Pinned.webp Pinned: Reduces the movement and ranged accuracy, increases the ranged damage reduction and prevents the unit from doing overwatch attacks.

Researchable

Paroxysm.webp
2x Paroxysm
Reduces the accuracy of the target enemy unit.
Actions.png Consumes action points
Movement.png Consumes movement
Cooldown.png Cooldown: 1Turns.png
Range.png Range: 2
Research.webp Technology: Paroxysm

Traits[]

Psyker.webp
Psyker: Classification.
WarpField.webp
Warp Field: Increases the damage reduction.

Researchable

ExtraInfantryArmour.webp
Extra Infantry Armour: Increases the armour.
Requires: Extra Infantry Armour
InfantryUpkeep.webp
Gaunt Instincts: Reduces the biomass upkeep.
Requires: Gaunt Instincts

Strategy[]

Click here to add a strategy!


Units & Heroes
Heroes Tyranid PrimeTervigonHive Tyrant
Infantry TermagantsHormagauntsGargoylesTyranid WarriorsMalanthrope
VenomthropesRavenersBiovoresSpore MinesZoanthropesLictors
Monstrous Creatures CarnifexHaruspexExocrineTrygonTyrannofexScythed Hierodule
Flyers Hive Crone
Stationary Norn CystBroodhive
Buildings
Main To be added
Resource production To be added
Unit production To be added
ResearchFaction Quest
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